[Version3.3.2] Export Animation Clip of Unity etc.
Version3.3.2
[h2]Adding the QuQu_Peke model to character presets[/h2]
I added a high-quality preset character.
Thanks to the author QuQu.
They are available in the UnityAssetStore and can be purchased from the link below if you want to use them in your project.
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/ququ-peke-216646?aid=1011liAjm

[h2]Exporting pose data as Animation Clip of Unity[/h2]
Saving Unity animation clips is very easy on UnityEditor, but getting them to work on the built application was very hard work.

[h2]Performance Improvements - Step 1[/h2]
I would like to continue our efforts to improve performance.
- Turn off Unity's automatic physics simulation
- A single script is now responsible for managing the processing performed at each frame.
↓The next Update schedule is here.
https://evelyngamedev.notion.site/5bb7e50c57564d66ba72eca8aa9dc6f9?v=3e6aac0ab4ce4394bea23f903a937fe0