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Light Odyssey - Devlog

[h2]Hello, everyone![/h2]

We are excited to share some development updates for Light Odyssey.

We've been working on various improvements to address visibility issues that occurred during offline game conventions and shows.
We have taken some time experimenting with the visual balance of the game while keeping gameplay considerations in mind, and we have decided to prioritize playability as the key direction for improvements.


[h3]Visibility Improvements[/h3]

We found it difficult to gauge the range of the boss's close-ranged attacks, especially the vertical strikes which forced players to dodge based on general intuition. In the improved version, damage areas are briefly displayed, and particularly dangerous and powerful attacks now flash in red.


We also improved the readability of the boss’s area-of-effect patterns so that they are no longer obscured by the boss’s body. Attack area indicators are now clearly divided into a safe zone (outer area) and a must-evade zone (center) with the latter always rendered above the boss’s body for clarity.


[h3]UI Improvements[/h3]

The in-game HUD has also been refined to feel more game-friendly.
We’ve added weapon information and a forthcoming feature called “Form of Light,” which will allow players to immediately see weapon changes during gameplay.


We’re also working on a redesign of the main menu, where players can view game objectives, status, and collectible elements (like collections) at a glance. Alongside this, we're adding gamepad support, localization, and more refinements to improve game convenience.


[h3]Boss Weaknesses[/h3]

While boss 'weakening' mechanics already existed, they weren’t intuitive.
Now, when the weakness gauge (representing the boss’s defense) is completely depleted, the boss enters a temporary “staggered” state, making them vulnerable to attacks.


In conjunction with the previously mentioned “Form of Light” system, we’re also developing elemental features that grant additional advantages during battles depending on materials that have been equipped or selected. This will further enhance the strategic depth of combat.


Lastly, we are diligently improving many aspects of Light Odyssey to bring you a more enjoyable experience.
Please stay tuned for the upcoming changes—we hope you look forward to them!

Thank you!



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