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Light Odyssey - PATCH 0.0.2

[h2]Hello, everyone![/h2][p][/p][p]We’ve rolled out a new update to make your experience smoother and more enjoyable.
Thank you for continuing to play and support Light Odyssey![/p][p][/p][h3]Feature[/h3]
  • [p]A helpful tooltip now appears when your HP is low.[/p]
  • [p]You can now restore HP even when your stamina is restricted.[/p][p][/p]
[h3]Balancing[/h3]
  • [p]After taking damage from an enemy, you now ignore the next hit for a slightly longer period.[/p]
  • [p]Stamina now regenerates a bit faster.[/p]
  • [p]Burst attacks now deal increased damage.[/p]
  • [p]Adjusted the hitbox sizes of some bosses’ physical attacks to better match their animations.[/p]
  • [p]Adjusted the hitboxes of some bosses’ special attacks to better align with their visual effects.[/p]
  • [p]Increased the preparation time for certain bosses’ special attacks, giving players more time to react.[/p]
  • [p]Some bosses now enter their weakened state faster.[/p][p][/p]
[h3]Major Fix[/h3]
  • [p]Fixed an issue where restore and burst inputs were sometimes ignored.[/p][p][/p]
[h3]Minor Fix[/h3]
  • [p]Fixed an issue in Phase 1 of a boss fight where the HP bar appeared to allow additional attacks after the rage pattern.[/p]
  • [p]Corrected minor text errors in the tutorial.[/p]
  • [p]Adjusted some boss camera angles to reduce visual obstruction.[/p]
  • [p]Fixed missing decal textures on certain bosses.[/p]
  • [p]Adjusted some effects to align more accurately with the ground.[/p]
  • [p]Modified some effects to be precisely positioned on the ground.[/p]