1. Atomic Picnic
  2. News
  3. Update #9 - Tooltips System, UI, and Multiplayer Improvements - v0.6.4

Update #9 - Tooltips System, UI, and Multiplayer Improvements - v0.6.4

Hey Loners, time for a new update!

This time, we wanted to address two major pieces of feedback from the Community: explaining some mechanics and improving Networking.

For the first one, we're releasing a new Tooltip system, where you can read about how some mechanics work during level up! (Leave us suggestions on how we can improve the tooltips!).

About Networking, we've also done a lot of work behind the scenes to improve reliability and overall code performance, so please try playing some matches with friends and let us know how it goes!

[h3]What’s New
[/h3]1. Tooltip System
  • New Feature: Hover over upgrades during level-up to see explanations of stats and mechanics.
  • Toggleable: Defaults to ON! Disable in settings if you crave mystery.
2. Multiplayer Improvements
  • Smoother networking, performance optimizations, and stability fixes.
  • Added Picnic Finder: a feature to help squad assembly (feedback welcome!).
3. Party Health HUD
  • Keep tabs on allies’ HP during co-op chaos. No more shouting, “ARE YOU ALIVE?!”

4. Audio Upgrades
  • Rose Skills SFX: Now you can listen to the captain bringing hell.
  • Discovery Unlock SFX

[h3]Quality of Life:[/h3]1. Fire Devil VFX
  • New Texture & Flaming Wings VFX: This Curio now radiates molten menace. Fly through the air, burning it all.
2. Enhanced Stats & UI
  • Tab Screen Additions:
    • Stats Duration: Track buff/debuff timers.
    • Magazine Size: Monitor ammo capacity changes mid-fight.
  • Revamped Mementos UI: Darker, grittier, and aligned with the game’s apocalyptic vibe.

[h3]Changes & Balancing
[/h3]
  • Revenge (Assimiliar):
    • Debuff now triggers on ANY damage taken (not just enemy hits).
    • Now the curio can target multiple enemies. Turn pain into payback.
  • Tracking Sniper: Now prioritizes enemies closest to your crosshair (not the player). Aim matters.
  • Picnic Start Changed: Now, even when playing by yourself, your Picnic won't start automatically after choosing a map.
[h3]Fixes[/h3]
  • Fixed our sorting algorithm based on distance (used on TrackingSniper and several upgrades).
  • Fixed Rose's drone not working with Tracking Sniper Weapon Mod.
  • Fixed an issue that prevented some players from unlocking maps after defeating a Boss in multiplayer.
City of Sands: Replaced jarring metal textures on Settlements A/C. Immersion restored.

[h3]Known Issues:
[/h3]
  • Some players might experience slight stuttering when using the Air Gear or ledge grabbing during very intense Picnics.
  • Picking up multiple Cursed Curios that increase the Damage Taken Stat can instantly kill players at 21+ HP when picking up an Offering.
  • Area of Effect VFX replays briefly after the initial effect ends on any AoE source.
  • When switching between mouse and gamepad on the level-up screen, the button to open/close the tooltip details might appear incorrect: "D-pad down" or "X."
  • Some players might experience the UI disappearing when playing multiplayer; restarting the game can fix this.
  • Rose's skills functionality information is outdated in the Quick Help menu and the Loadout screen.
  • When using Air Gear for the second time near a ledge, your character can fly super high.
  • If a character does damage while using Air Gear and has a curio that does the same, the Damage Per Second won't be displayed on the End Game Screen.
  • Paulão's Shop spawns empty, forcing immediate restock.

[h3]Director Commentary
[/h3]Hey Loners, Edu here!

We've just released our newest Roadmap. Did you see it?

There are a lot of new things coming up on the next Major Update, but right now, my focus is on what's beyond. I want to tackle things like Picnic Events and Picnic Objectives, and I'd love to hear from you in the comments below what you would like to see changed or added to how Objectives or Events work. Which ones do you hate, which ones do you love, and what would you change or add? Hit us up below!

Join the Picnic
Share feedback, report bugs, and showcase your builds on our forums or Discord. Your input shapes the future of the game.
[h3]Stay Connected
[/h3]We invite players to join the conversation and share their thoughts on the update: