CRAZY NEW ART on this Update! 😮🎨 Patch v0.1_24
SORRY WE TOOK SO LONG!
As you can see it took us a bit more time to get this update out for you all. This update is a major milestone for the Art team, we had to introduce and refactor a bunch of systems to get this out of the door finally! But I think you will all like it!
[h2]Features [/h2]
[h3]ART! Map has A TON of new art![/h3]
We've finally finalized the map layout so it's time for our first Art Pass! You will all notice how much better the game looks after this update! There are more 3d models, there are more trees there is even GRASS! Go see for yourself!
[h3]Remade Level up screen![/h3]
You'll now notice that all the upgrades now have unique icons and names and the entire screen has a new layout and animations! This is a bit of a lore taste, you can expect more lore in the future!
[h3]Sytems![/h3]
Welp, as always not all that we did you can see, but there are a bunch of new systems in place for the next updates! So stay tuned!
[h2]Fixes and Improvements[/h2]
Optimized the game BY A LOT! (There's more to come)
Fixed visual glitch where the player could shoot while leveling up
Fixed crash that could occur with the Minigun upgrade and the leveling up screen
Fixed ricochet upgrade!
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Director's Commentary
There you go, you can now see more or less what we're trying to achieve in regard to how the game will look in the future! The art team and the TechArt team have worked very hard on this and we're very proud of how the game is shaping up!
Right now we're cooking a lot of new mechanics, art, and stuff behind the scenes. Unfortunately, it's too early for me to tell you what it is, but stay tuned! Oh, I can give you one tip: if this map is "done" then our level designer should be doing other things, right?
Cheers!