NPC Models & Character Creator
Hello all!
For the last two weeks, I've just been sitting at the character creator. For now, this is just a kind of creator for the 3D software (Blender) that I use to model the assets. This creator can be used to create different body dimensions (more muscular, thicker, thinner, etc) for the NPCs. Before that, I made some improvements to our base model.
NPCs
Pretty motivated by how this external creator works, I just directly created 3 of our marriage candidates. Lyris, Thalana and Zarek have their ingame model (the eyes still need to be adjusted).
Especially Lyris with all the patterns was a lot of work, which you don't really see in the game outside of cutscenes anyway... Anyway, I'm happy with the result of the 3.
With our game characters, we make sure that they don't look too young. At least we try to.
Animations
I was also able to implement a system to use some pre-made animations and additionally create my own animations. This is a bit more complex, as before I could only use either the pre-made animations or my own. A mix helps tremendously to speed up the workflow.
Animations are not that easy, especially if you want them to look good.
Character Creator
The last 2 days I was working on the character creator for the players. The image shown is a work-in-progress with a few test assets I created and definitely not final. It's a first step towards building the customization system.
As you can see, there will be two-tone hair that you can color to your liking. So will the eye color.
The skin color will be choosable from given options, since we have different species here and they just happen to have their own color scheme.
It is possible to choose between body shapes (male and female). Clothes can be worn in both variants. Pronouns will also be freely selectable and in the English version Them/They will also be supported.
We were considering including some kind of facial decoration. However, the character in the game is quite small and this will be of little importance. Is there anything else you would like to see in this direction? Like patterns, scars?
Beard is definitely still missing. I just started with the creator, so be patient!
Outlook
In the next two weeks the focus will be on the character creator plus the necessary assets.
Nothing else, because we are moving soon and have to do some things for it - besides planning and making things for our wedding.
I'll try to publish news on March 15th, but I can't guarantee it.

Best regards,
Your Magical Harvest Team
Isa & Marie
For the last two weeks, I've just been sitting at the character creator. For now, this is just a kind of creator for the 3D software (Blender) that I use to model the assets. This creator can be used to create different body dimensions (more muscular, thicker, thinner, etc) for the NPCs. Before that, I made some improvements to our base model.

NPCs
Pretty motivated by how this external creator works, I just directly created 3 of our marriage candidates. Lyris, Thalana and Zarek have their ingame model (the eyes still need to be adjusted).
Especially Lyris with all the patterns was a lot of work, which you don't really see in the game outside of cutscenes anyway... Anyway, I'm happy with the result of the 3.
With our game characters, we make sure that they don't look too young. At least we try to.

Animations
I was also able to implement a system to use some pre-made animations and additionally create my own animations. This is a bit more complex, as before I could only use either the pre-made animations or my own. A mix helps tremendously to speed up the workflow.
Animations are not that easy, especially if you want them to look good.

Character Creator
The last 2 days I was working on the character creator for the players. The image shown is a work-in-progress with a few test assets I created and definitely not final. It's a first step towards building the customization system.
As you can see, there will be two-tone hair that you can color to your liking. So will the eye color.
The skin color will be choosable from given options, since we have different species here and they just happen to have their own color scheme.
It is possible to choose between body shapes (male and female). Clothes can be worn in both variants. Pronouns will also be freely selectable and in the English version Them/They will also be supported.
We were considering including some kind of facial decoration. However, the character in the game is quite small and this will be of little importance. Is there anything else you would like to see in this direction? Like patterns, scars?
Beard is definitely still missing. I just started with the creator, so be patient!

Outlook
In the next two weeks the focus will be on the character creator plus the necessary assets.
Nothing else, because we are moving soon and have to do some things for it - besides planning and making things for our wedding.
I'll try to publish news on March 15th, but I can't guarantee it.

Best regards,
Your Magical Harvest Team
Isa & Marie