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Women's Day Sale & Demo-plans

Hello everyone!
Welcome to the 2nd update in 2024!

At the end of February, Martina joined our team as a 2D & 3D Artist. She is bringing old, less attractive assets to new brilliance! We are welcoming her in the team!

Women's Day Sale
Currently, the Women’s Day Sale event is happening on Steam, and we are participating. Support games created by women! Unfortunately, women in the gaming industry face more challenges than men, such as difficulties in obtaining financing. This trend extends to many startup sectors, interestingly, as startups led by women tend to be more successful on average than those led by men. Just a side note...



Farm Fest & Demo
The next major Steam festival we're participating in is the Farm-Fest at the end of April. We will be
presenting our first demo in Unreal Engine 5. Since November, we've been transferring content from the Unity engine to Unreal Engine 5. It takes time, but we are on track, and we've already assembled a small tutorial. This tutorial won't be the final one in the game but serves as a "Speed-run Tutorial", introducing you to various aspects of farm life in Magical Harvest.

Not all base features will be in the demo, and the visual aspect won't be final. Nevertheless, you can:
• Get acquainted with our decoration system
• Enjoy the satisfying feeling of using magic
• Experience the basics of cross breeding magical creatures
• Discover the first magical farm plants
• Apply various crafting possibilities
• Get a first glimpse of the magical forest, initially a barren landscape
And a few more small things... As of now, the demo will only be available in English.



New features & assets!
That's about the demo. What happened in February?
• Quest System: Implemented and works in combination with the basic dialogue system
• Weather in Hyldena: It can now be cloudy and rainy
• Mine Sections: A part of the mine can now be explored, providing insight into our mine progression system
• Random Objects can be found in the world
• It's not so quiet anymore: Initial dummy sound effects are present
• Assets: Some new assets for the decoration menu



March plans
What's planned for March?
March primarily focuses on animal breeding. It's not certain if you can take care of animals in the demo, but we're working hard to make it possible. Since crossbreeding is a key feature in Magical Harvest, the focus is on providing insight into "Crossbreeding."
We had a prototype minigame for this, but we're replacing it with a theme-appropriate one that better illustrates the magical crossing of animals.

Another goal is to include at least a showcase section for our "The Sims"-inspired dialogue system for the bachelors. This depends on the progress of the animals and the rest of the Demo progress. March is still about adding more content; April will focus on improving the current version.



In addition to feature content, the focus is on new 3D models. Crafting tables and farm tools will be revamped. Also, we need to slowly define the style direction for our main character model.

As you can see, there's a lot to do! Our motivation is stronger than ever, and we are thrilled about Farm-Fest in April to showcase the demo!

Best regards,
Your Magical Harvest Team
Moon Flame Games