1. Magical Harvest
  2. News
  3. Environment-Enhancement

Environment-Enhancement

Hello Farmers!
It's been a while since our last update, and we have some exciting news and updates to share with you.

Concept-Tuesday & Fan-Friday
We are thrilled to introduce our new weekly events on X (Twitter) and Discord - starting next week! Every Tuesday, join us for Concept-Tuesday where we reveal new ideas and designs. On Fridays, it's all about you with Fan-Friday, showcasing fan art and community creations. We can't wait to see your contributions! You can send your Magical-Harvest related creations in Discord or tag us on X.


Demo
Our demo is still available over the summer, and we are grateful for all the wonderful feedback we've received. It's been amazing to see how much you all enjoy the game and your curiosity about what's coming next. We had a lot of people playing the demo for over 5 hours!
What we think was a bit sad, that a lot of players did forget about the runes very quickly and went back to “normal” farm work. The runes with their magic offer a fast way to clear the farm, harvest, water – and using them in the mine.
Also remember: this was a very early pre-alpha demo! It was meant to see if the system fits, if people like the concept, art style and the main idea - and what can we say? Yes! The feedback was really overwhelming for us! We thank here for all players, streamers and supporters!

New environment and seasons


Visual Enhancements
We are currently working on making the game environment even more beautiful. While this means the demo will soon be outdated in terms of visuals, we believe the improvements will be worth the time we put into right now. We're also addressing performance issues to ensure a smoother experience in the future.
This won’t be implemented in the demo.

New farm area


Farewell to Interns
We have to say goodbye to two incredible interns, Sassa and Veronika, who have done an outstanding job over the past few months. Thank you both for your hard work – the game wouldn't be where it is without you!


Concept: House direction for Sidus-District

Development Progress
Behind the scenes, we're continuing our search for funding and publishers. It's a challenging time in the game development market, but we're committed to pushing forward.
If you want to help us in any way: feel free to have a look at our Patreon page https://www.patreon.com/moonflamegames

We had a fantastic time at the Nordic Game Conference at the end of May! It was wonderful to see people enjoying the demo and being drawn to our art style.
Also, we are close to 8000 wishlists! So, the first big goal about 7000 is reached!

Next Steps
Looking ahead, we are focusing on creating the farm, magical forest, and forest area. After that, we'll be improving some base systems, with a major focus on implementing the AI of the animals – and interactions with them.

Thank you for your continued support and enthusiasm. Stay tuned for more updates, and don't forget to join our Discord.

Best wishes,
Isa