The journey continues! - First Character
What exciting days!
You've been able to play the demo on Steam and Itch.io for a few days now.
Now there is a lot for us to do! The first goal is to improve the pre-alpha demo, especially in the visual aspect, in order to continue the development of Magical Harvest.
Also
[previewyoutube][/previewyoutube]
Most of this is already done, but currently, the whole UI is being visually reworked. This will take more time, but it will make the UI much better and more fitting!
We have already received feedback regarding the demo and thank you for it! Every feedback helps us to know if we are going in the right direction (which is the case) and where we need to rework.
Things that have been noted and need to be improved (besides the graphical aspects):
An update for the demo will follow as soon as the above things are done, which may take a good 3 weeks.
[h3]First character![/h3]
The illustration of Neria from the race Drakys was created by the talented hand of Ulfenheim . Based on this, the portraits are created with different facial expressions that will be used for the dialogues. We will introduce them in more detail later.
Currently, the merman Zarek is being worked on (Nereid race).
And now... back to work. The UI is waiting.

You've been able to play the demo on Steam and Itch.io for a few days now.
Now there is a lot for us to do! The first goal is to improve the pre-alpha demo, especially in the visual aspect, in order to continue the development of Magical Harvest.
Also
- Implementing the localization options (German for now)
- Controller support (and thus Steamdeck support)
- Players can change the font in the options
[previewyoutube][/previewyoutube]
Most of this is already done, but currently, the whole UI is being visually reworked. This will take more time, but it will make the UI much better and more fitting!
We have already received feedback regarding the demo and thank you for it! Every feedback helps us to know if we are going in the right direction (which is the case) and where we need to rework.
Things that have been noted and need to be improved (besides the graphical aspects):
- The puzzles in the mine are too hard.
- The old farm was not found/only found with difficulty.
- The Steampage (will be adjusted after the graphical revision).
An update for the demo will follow as soon as the above things are done, which may take a good 3 weeks.
[h3]First character![/h3]
The illustration of Neria from the race Drakys was created by the talented hand of Ulfenheim . Based on this, the portraits are created with different facial expressions that will be used for the dialogues. We will introduce them in more detail later.
Currently, the merman Zarek is being worked on (Nereid race).
And now... back to work. The UI is waiting.
