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Character Creator & Item Creator

Hello together!
I hope you had a nice Easter time and enjoy the spring! Here the snow is finally melting and we can see the first grass in the garden.

Character Creator
Well, in the last two weeks the focus was again on the character creator. After binding and inserting new animations, I first created all the starting clothes. Each species has 2 species-typical clothes to choose from. It is still possible to choose the clothes of the other species, there are no restrictions. So currently there are 10 clothes to choose from.
A few more assets have been added and with a clear conscience I can say that the character creator is finished for now (except for more assets).

[previewyoutube][/previewyoutube]

Item Creator
A year ago, I programmed a tool to create items quite easily in the game engine. However, this tool has become quite slow with the increasing number of items.
I didn't want to change it, because the whole game and a lot of code is based on it.
Now I have completely rebuilt the creator. You can read more about it on Patreon:
https://www.patreon.com/posts/new-itemcreator-81493760
The new creator is much faster and the code is now clearer for handling the items. This simplifies it enormously in the future. Also, I can now create hundreds of items in theory with one click (of course with some preliminary work).
[previewyoutube][/previewyoutube]

Outlook
Farm trees, environment & NPCs
The focus in the next 2 weeks is among other things on the farm trees. I have already started to adapt the trees to our new tree style.
In general, the environment will be a bit more in focus now to get more visual aspects done. Marie is currently working on a concept to show the change in the world as the magic gradually returns.

NPCs
Between the environment, the existing NPC models will be adjusted and given basic animations. In addition, it should be possible to interact with them better than before by the end of the month.

Kickstarter
A plan for the Kickstarter campaign is now solidifying. The planned timeframe is October-November. To speed up the process of development a bit, money is definitely needed. One or two artists for all the assets as support and one person to do the story writing would be quite desirable. Otherwise, the release will be pushed further into the future.

If you want to support us independently, please have a look at our Patreon page.
https://www.patreon.com/moonflamegames

Is there something special you want to know about? Leave a comment!

Best regards,
Your Magical Harvest Team
Isa & Marie