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Anomaly Warp Update Out Now

[h3]Hello, Hitchhiker.
Trinity Fusion's third major free content update is now live![/h3]

Introducing Anomaly Warp, which lets you customize your run with extra challenges, which sometimes compel you to switch up your gameplay strategies.



  • [h3]Bossless Rush[/h3]
    All main boss encounters are removed from the run, focusing on a more streamlined experience

  • [h3]Dimensional Shuffle[/h3]
    Enemies from various branches of the multiverse can spawn in any stage, creating unpredictable encounters outside of their usual zones

  • [h3]Escalating Threat[/h3]
    Enemies will get stronger, move faster and have more Health the longer you stay on the same level.

  • [h3]Desync[/h3]
    Maya's psychic link to her counterselves can be disrupted by enemy attacks.
    If the link's integrity hits zero, you will be sent back to the Citadel.
    Strengthen the link by defeating enemies.

  • [h3]Fortified Foes[/h3]
    Heavy or elite enemies enter combat protected by a shield that must be broken before damaging their main health

  • [h3]Psychic Austerity[/h3]
    Disable all health and regen related psychic augments

  • [h3]Accelerated Hostility[/h3]
    All medium or large enemies move and attack faster if you take too long to clear a room, punishing slow play.

  • [h3]Heavy Taxes[/h3]
    Shop prices increase after every single purchase, making resources scarcer and strategic shopping more crucial.

  • [h3]Enraging Strikes[/h3]
    Whenever you hit an enemy, it briefly gains a damage buff for a few seconds. (stacking)



The Anomalies can be turned on in the Citadel, at the same portal you start your run.
To unlock them, you’d first need to activate any one of the world harmonizers (beat Extant Decay, Steward One or the Ewer Eminence).

Even if you don’t complete the run, you’ll still earn bonus Orbs and Chips for braving these heightened perils.

This patch also brings various minor bug fixes, removes the direct portal to the Citadel Labs and brings some economy balancing changes, especially to the coin drops, which tended to grow way too much, especially if playing the Endless Mode.


We look forward to seeing your death/success screens, with the Anomaly Threshold filled up as much as possible!
If you have any feedback, let us know on our Discord! We're there every day to listen and chat with the players.

Have fun, and we'll see you out there in the multiverse!

Website: https://trinity-fusion.com/

Discord: https://discord.gg/Ws4T5Ez29z

X: @TrinityTheGame