1. Trinity Fusion
  2. News
  3. Early Access Patch Notes - April 21, 2023

Early Access Patch Notes - April 21, 2023

Hello, Hitchhiker.

[h2]A minor update is now available.[/h2]

[h3]Boss Rush[/h3]
  • Returning from the betas, Boss Rush mode is now accessible on the Main Menu after players defeat each of the game’s bosses at least once.
[h3]Bugfixes:[/h3]
  • Fixed a bug that prevented player input after loading a previous save slot. Any previously affected save files should now be usable without issue.
    • (Thank you to Serenity69 and Milly Hillbillygan on Discord for sending us your save files so we could track this bug down)
  • The Resurrection Psychic Augment should now work as intended when playing as a Fused character.
    • (Thank you to HardCover and Kerry on Discord for reporting this bug to us!)
  • Fixed not being able to inspect certain elements of the character screen with the mouse.
  • Merged characters now have their names correctly displayed on the save file select screen
  • Various other minor fixes
[h3]Levels:[/h3]
  • The Outskirts is now ~30% smaller than before and the core of the level is significantly more randomized.
  • The main exit in The Outskirts is now always located at the end of the level’s surface route rather than being randomly placed.
  • A few rooms in The Outskirts have been modified for easier traversal
    • (thanks to Seely on Discord for the feedback!)
  • Fixed a rare gap in The Outskirts branches where players could get out of bounds.
    • (thanks to Kerry on Discord for finding this!)
  • Performance optimizations in Subterraria and The Outskirts
  • Several rooms in The Outskirts have received a graphical overhaul
[h3]Enemies[/h3]
  • Stalactite in The Outskirts and The Wastes now attacks more aggressively
  • Several arenas have had their enemy formations tweaked.
[h3]Balance:[/h3]
  • Altara’s Arc Pulse base damage increased (30 ->35)
  • The Eminence’s base health has been slightly reduced (1250 -> 1100)
  • The Eminence’s Shield Orb base health has been reduced (100 -> 50)
  • The following mods have been removed from the normal drop pool as we work to replace them with more interesting variants:
    • Boss Weave
    • Concussive Weave
    • Ballistic Weave
    • Accident Prone
[h3]Misc:[/h3]
  • Added a “Return to Citadel” button to the pause menu that ends a run early and sends the player back to the character select screen. Players no longer need to die to go back to the Citadel.