1. Lost Fleet
  2. News

Lost Fleet News

Beta Update: 11.30

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.

[h3] Infinite Mode: [/h3]

  • Objective system now uses the levelup notification system.
  • Event missions are now shuffled into a playlist to prevent repeats.
  • Rebalanced boss salvage values.
  • Depot raid & Escort missions now scale by boss waves completed rather than stage count.
  • Additional proofreading.

[h3] Improvements: [/h3]

  • Removed old resources depleted and jump-ready text animations.

[h3] Balance: [/h3]

  • Increased Mothership Mule hanger from 5 to 6.

Beta Update: 11.29

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.

[h3] Improvements: [/h3]

  • Reworked Upper HUD layout.

[h3] Fixes: [/h3]

  • Fixed jump status not always set on match start.
  • Mission string proofreading.

[h3] Infinite Mode: [/h3]

  • Fixed jump status always set to true.

Beta Update: 11.28

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.

[h3] Improvements: [/h3]

  • Added separate UI elements for remaining resource asteroids & jump status.

[h3] Fixes: [/h3]

  • Removed bad AI target leading settings affecting the Freebee, Dragon, Swordfish & Raven.
  • Potential fix for the AI turret rate of fire persisting after a player takes control of the ship.

[h3] Infinite Mode: [/h3]

  • Mining mission: Enemies now spawn in closer and more frequently, resource deposits spawn farther away.
  • Fixed Friendly Zone dialog triggers.

Beta Update: 11.27

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.

[h3] Infinite Mode: [/h3]

  • Fixed boss that was appearing out of order.

[h3] Improvements: [/h3]

  • Improved fighter AI station keeping when guarding the mothership.

Beta Update: 11.26

Update to the work in progress build. You can access the latest beta build by right clicking on Lost Fleet in your steam library -> clicking Properties -> Betas -> and selecting 'testing - beta branch' in the Beta Participation dropdown.
[h3] Improvements: [/h3]

  • Adjusted Hydra missile cruiser camera position.

[h3] Fixes: [/h3]

  • Fix for missing jump effect in Campaign mode.
  • Fix for non-controllable turrets resetting the UI target lead distance, Ranger and capital ship aiming reticles should be back to normal.
  • Point defense turrets should no longer try to target Dragon bombs.
  • Fixed Beam weapon description using old string in buy menu.