1. Tears of Metal
  2. News

Tears of Metal News

END OF BETA #2: THANK YOU ALL!

END OF BETA #2: THANK YOU ALL!
[h3]Some fun numbers to kick things off:[/h3]
  • [p]33,526 runs played[/p]
  • [p]8,643 hours of playtime (≈ 360 days of non-stop battles!)[/p]
[p]That’s incredible. We’re blown away by your support! Thanks to you, we stress-tested the game and gathered tons of feedback.[/p][p][/p][p]We’ve just finished going through most of your feedback and bug reports. If you still have ideas, critiques, or suggestions, please keep them coming![/p][p]Here’s a sneak peek at some of the stuff we’ll be adjusting and improving based on your playtest feedback.[/p][hr][/hr][h2]Gilles the Hog [/h2][p]So… that boss was hard, huh? Sorry!!! We added a last-minute broken system that scaled difficulty with the threat bar. The result? Gilles turned into a bullet sponge with huge HP and brutal one-shot hits. That’s on us, and it’s getting fixed.[/p][p]We’re also reworking his behavior and stats to make the fight more engaging and up-close. Expect less running in circles and more real clashes.[/p][p][/p][hr][/hr][h2]Emblems[/h2][p]Some content missing in the beta/demo is pretty obvious (characters, enemies, etc.), but let’s talk quickly about Emblems.[/p]
  • [p]In the beta/demo you only saw 4 incomplete families, including tier 1 and some tier 2 Emblems. [/p]
  • [p]In the full game, there will be 8 base families, each with emblem tiers going from 1 to 3, and each also having unique Emblems for synergies with other families.[/p]
[p]So for now, in the version you tried out, the Emblems pool is smaller and more focused than what is to be expected. We’ll also be rebalancing existing emblems (yes, Orbs, we see you).[/p][p][/p][hr][/hr][h2]Healing[/h2][p]You asked for it, and we agree: there will be more ways to heal.[/p][p][/p][hr][/hr][h2]And so much more…[/h2][p]From your feedback alone, we logged 231 new tasks (not even counting bug reports). Expect a lot of meaningful improvements coming your way.[/p][p][/p][hr][/hr][p]Thank you again for diving into Tears of Metal. Your support means the world to us.[/p][p]See you soon![/p][p]
– blankfox[/p][p]
[/p]

Tears of Metal – Open Beta #2 - Aug 30- Sept 1st

Tears of Metal – Open Beta #2 is Live!⚔️
[p]We’re back! Join us this weekend for an open playtest of the first part of the game.[/p][p] [/p]
🎯 Focus: Multiplayer Testing
[p]The main thing we need your help with right now is Multiplayer.
We’ve been working hard to smooth out the online experience, so your feedback here is critical![/p][p][/p][p]✅ Invite your friends
✅ Find teammates on our Discord.[/p][p][/p][p]💬 The best place to report issues or drop feedback is our Discord. We’ve set up dedicated channels just for the beta. [/p][p][/p]
🔥 What’s in the Beta?
[p]The current beta is a distilled version of Act 1. It features a focus version of what’s to come in the upcoming demo.[/p][p][/p]
⚔️ Update / Patch Notes
[p](non-exhaustive. It’s been a while!)[/p][h3]New Content[/h3]
  • [p]Weapon Combo Kit[/p]
  • [p]Roam after victory[/p]
  • [p]Emblems rework[/p]
  • [p]Threat & Hazards system[/p]
  • [p]New objectives[/p]
  • [p]New unlockable content[/p]
  • [p]Company system[/p]
  • [p]and more![/p]
[h3]Quality of Life[/h3]
  • [p]Keyboard controls refined → as snappy as controller[/p]
  • [p]Parry is now an AoE effect[/p]
  • [p]Enemy behavior tweaks & balancing[/p]
  • [p]Fixed “false” attack button input[/p]
  • [p]Content % tracker[/p]
[h3]Design Tweaks & Rebalancing[/h3]
  • [p]Charms are more impactful[/p]
  • [p]Charms are now purchased, not granted by objectives[/p]
  • [p]Ally Emblems persist across runs (until that ally dies)[/p]
  • [p]Multiplayer balance improvements[/p]
  • [p]Act 1 pacing & overall duration adjusted[/p]
[p]…and much more![/p][p][/p][p][/p]
🎮 Join the Beta Now!
[p]Access the beta is from the main store page.[/p][p][dynamiclink][/dynamiclink][/p][p]We can’t wait to hear what you think, especially about Multiplayer. Thanks for helping us make the game better![/p][p][/p][p]Cheers, [/p][p][/p][p]-blankfox [/p]

AG French Direct - broadcast

We are stoked to be part of this year's AG French Direct!

Watch it over here on Wednesday May 28 at 12pm ET time:
[previewyoutube][/previewyoutube]

Merci ActuGaming!

1st Open Beta Closed — Thank You!

Hey everyone,

The 1st Tears of Metal open beta is now closed. Thank you so much to everyone who joined in and shared feedback! Watching you play and chat about the game has been a huge motivator for us.

We’ve gathered tons of great input and are already hard at work making improvements.

More playtests are coming in the months ahead and we hope you’ll be there!

Got more feedback? We’re all ears:

-Join our Discord

-Post on the Steam Forum

-blankfox

Tears of Metal – Open Beta - April 10-17

Tears of Metal – Open Beta is Live!⚔️

As revealed today during the Triple-i Interactive Showcase, we’re thrilled to open the gates to our very first public Open Beta, running from April 10th to April 17th! This is your chance to dive into the chaos early and help shape the future of Tears of Metal.

📺 Watch the new Trailer:
[previewyoutube][/previewyoutube]



🎯 What’s the Goal of the Beta?

This beta is the foundation for what will become the first Act. Here’s what we’re hoping to achieve with your help:

-Gameplay Feedback – Let us know what you love, what feels off, and what could be better. Your feedback is crucial in helping us sharpen the experience.
-Bug Reports – The beta still has some rough edges, and we expect a few bumps. If you hit a bug or crash, we most definitely want to hear about it!


💬 The best place to report issues or drop feedback is our Discord. We’ve set up dedicated channels just for the beta.

🔧 Expect patches and updates throughout the week as we respond to feedback and fix bugs!

🔥 What’s in the Beta?

The current beta is a distilled version of Act 1. It features a focus version of what’s to come in the full experience.

Here's what you'll find:
-Around 12x enemies
-1x Boss fight
-20x Charms to experiment with
-4x Emblem families to explore
-A touch of meta progression in the Village
-Secrets and unlockables to reward multiple playthroughs


All of this will evolve into our full demo, so we want to know what works and what doesn’t.

🎮 Join the Beta Now!

https://store.steampowered.com/app/1913120/Tears_of_Metal/

Thank you so much for being part of this. Your support means so much to us. We are really excited to see what you all think!

Cheers,
-blankfox