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多语言测试现已加入测试服

Korean, Russian, German, French, and Spanish have been added to the test version.
Test code: languagetest

The translations are still a work in progress and may contain many issues.
We appreciate your patience while we work on proofreading.

If you speak any of these languages and are interested in helping,
you are very welcome to join our Discord!



https://discord.gg/qN5xP4BU

V1.0.1 BUG Fixes

① Updates & Changes

Ao Yu has 3 new achievements
Cards now display their corresponding card types
Added new display resolution options: 2K, 4K, 1024×768, and 800×600
Matchmaking time for the Yao-Hunting Tournament has been adjusted from 60 seconds to 30 seconds



② Bug Fixes

Gameplay Fixes
  • Fixed a bug where viewing the deck during battle loading would cause the game to freeze
  • Fixed a softlock caused by using “Dig Tunnel”
  • Fixed a bug where using Chuan's "Hunt-and-Hit" rapidly could cause the game to freeze
  • Fixed a bug where Ao Yu using "Claw Strike" in human form could freeze the game
  • Fixed an issue where right-clicking to view card details in the shop page could trap the player on the details screen
  • Fixed a bug where Zi’s Inner Skill "Death Pact" would reset SL stacks to 25 after being consumed
  • Fixed a bug where "Adaptation" ignored the requirement for "Dig Tunnel" to discard two cards
  • Fixed "Blind" not being treated as Debuff
  • Fixed a bug where defeating the Old Dragon King would not unlock achievement
  • Fixed the achievement "Until Next Time" unlocking even when no cards were drawn
  • Fixed an issue where right-clicking card rarity in battle could incorrectly open the details view
  • Fixed a discrepancy between the unlock condition and the description of ShaEr’s achievement "Shadow Shift Mirage"
  • Fixed inconsistencies with matchmaking time in the Yao-Slaying Tower
  • Fixed a bug where the custom option "Talented" would downgrade advanced Inner Skills to normal ones after refresh
  • Fixed a missing description issue for Projectile
  • Fixed incorrect text in the "Fist Chart"
  • Fixed incorrect text in the "Pouch"


Visual & UI Fixes
  • Fixed missing visual effects for Chuan’s Inner Skill "Time Bomb"
  • Fixed incorrect visuals for the Old Dragon King boss
  • Fixed misaligned rage text in Mo San’s Inner Skill "Enraged"
  • Fixed a bug where pressing ESC in the character selection screen would cause other modes to lose UI text
  • Fixed a missing icon for the custom option "One True Love"
  • Fixed dialogue box text alignment issues
  • Fixed an issue with the story text of the "Bullseye" card
  • Fixed a typo in the background lore of the Yao-Slaying Tower
  • Fixed a typo in the description of the "Turtle Shell" buff
  • Fixed "Hunting-Mark" and "Temporary Thorn" not appearing in yellow as keywords
  • Fixed missing sound effects for the Boss “Master of Beneficence”


Language Fixes
  • Fixed missing translation for “Defeated xx” on the multi-language result screen
  • Fixed missing translation of “Swallow Card” for the Toad enemy
  • Fixed missing translation of “Overheated” in Chuan’s Inner Skill
  • Fixed missing translation of the keyword "Pray+" in the Japanese version




We are aware of some volume-related issues and are actively working on fixes.
The language test version is expected to enter the test server later this week.

Yao-Guai Hunter V1.0

We’re thrilled to announce that the Early Access phase of the Wuxia-style deck-building game Yao-Guai Hunter has officially ended — Version 1.0 is now available!
Whether you’re an old companion on the road or a newly arrived traveler, we hope you’ll enjoy the strange tales and fierce battles along the journey of demon hunting.



About the V1.0 Update


Version 1.0 comes packed with new content and improvements — including a brand-new chapter, a new game ending, the long-awaited new character, along with many exclusive events, Inner Skills, elixirs, Steam achievements, and new entries in the codex with stories for monsters and cards.

As this is a major content update, cross-version compatibility issues may occur. After the update, you might need to restart the Steam client. If you encounter any problems, please try verifying the game files, or reinstalling the game.

Some mods may also become incompatible and require updates from their creators.

Full Update Details


[h2]① New Chapter[/h2]
Yao-Siegel-Tower:
A hidden chapter located deep in the mountains behind the Kingdom of Yao.
Countless fearsome Yao-Guai are sealed inside this ancient tower.
You’ll need to collect a certain number of keys to open the gate.
New enemies, new challenges await!

[h2]② New Character[/h2]
ShaEr:
A member of a mysterious family of tomb raiders, skilled in using ancient tools to fight demons.

77 available cards

46 unique Inner Skills

New character-exclusive events and elixirs
Available for free in the DLC store!

[h2]③ Codex Improvements[/h2]
The codex interface has been completely overhauled.

It’s now much easier to view cards and Inner Skills by character.

Card lore has been added.

Monster lore entries are now available as well.

[h2]④ Bug Fixes[/h2]
We’ve fixed a massive number of bugs and will continue to monitor and resolve any issues that arise.
There may still be some problems we’ve missed — feel free to report them at any time!

Fixes include:

  • Fixed several softlock issues involving Ao Yu.
  • Corrected the Inner Skill "Concentration" description for Ao Yu.
  • Fixed Ao Yu not playing the death animation when killed by reflected damage during dragon form.
  • Fixed a bug where Ao Yu’s charge-up cards could get stuck visually after electrocuting enemies.
  • Fixed Ao Yu’s “Quick Freeze” card not properly granting armor when targeting himself while Old Fisherman is invisible.
  • Fixed Mo San’s Inner Skill "Demonic Infusion" not matching its described effect.
  • Fixed the description text on Mo San’s card “Revenge.”
  • Fixed a bug with A-Zi’s Inner Skill "Devotion" where “Mirror Mirage” would crash the game when copying summoned units in the boss fight against the King of Yao.
  • Fixed an issue where using pearls outside of combat would not reward silver.
  • Fixed “Backstab” and “Torture” not properly triggering on Hydra heads.
  • Fixed a bug where Old Fisherman’s stealth death was incorrectly showing attack animations.
  • Fixed a shop bug where buying two elixirs quickly would cause the same card to upgrade twice.
  • Fixed a card draw timing issue when enemies shuffled dirty cards into the draw pile.
  • Fixed a problem where picking up two items rapidly could cause one to disappear.
  • Fixed some UI elements being obstructed by health bars.
  • Fixed “Demonic Elixir” and “Raging Emotions” not appearing on the battle result screen.
  • Fixed a visual bug where the chapter loading animation played twice.


[h2]⑤Language[/h2]
After a period of proofreading and testing, the English localization of the game has improved significantly compared to before.
However, some issues still remain, and we warmly welcome any feedback or suggestions in this regard.



What’s Next?

The development of Yao-Guai Hunter has been full of surprises — not least of which is the passion and support from our amazing players.
We still have a mountain of ideas we haven’t had the chance to implement, including new cards, Inner Skills, events, and elixirs for existing characters, and even brand-new heroes.
Creating this content is a joy, and we hope to bring more of it to you very soon!

The early access will end on April 17!


Dear hunters:

After a long test, we can finally announce that "Yao-Guai Hunter" will end the early access on Thursday, April 17, and officially release version 1.0!

①New Fight
v1.0 update include a new Chapter 4: Yao-Slaying Tower.
In the Tower, you will fight against powerful enemies.
Each character will have new endings after clear the Wuyou City or Yao-Slaying Tower.

②New characters
You can get a DLC character, the tomb robber ShaEr, for free.
She has up to 77 available cards, 46 Inner Skills, and new elixirs, items, and events.

③Codex Achievements and Bug Fixes
A lot of card stories and monster stories now in Codex.
More Steam achievements and collectible cards.
We also fixed a lot of bugs.


④More languages
v1.0 will support 7 languages: including French, German, Spanish, Russian, Traditional Chinese, Japanese and Korean.

We would like to thank all the players who have participated in early access and the test groups.
Your feedback and support have been vital in helping us improve the game.
We’ve accumulated many ideas, including events, Inner Skills , elixirs, cards, and new characters.
While we haven’t been able to implement them all just yet, we’re hopeful that we’ll be able to share these exciting additions with you in the near future.

Finally, there is a message.
The content of the official version has been expanded a lot compared to the initial early access version. We think this is a good time to increase the price of the game to the full version.


https://store.steampowered.com/app/1915510/_/

Grave Robber has entered the test server!!!

The long-awaited Grave Robber has finally joined the test6 server! ! !
Now you can right-click your game in the library interface-Properties-Test and enter the following string of code:

disizhang666

You can open and join the test server of Grave Robber and Chapter 4

Grave Robber is not yet fully completed, and there may be a series of bugs. The basic gameplay, cards and skills are roughly completed.
The translation is not yet complete, it will be updated in a few weeks.

If you find that it is stuck or other bugs during testing, or you are not satisfied with the experience of Grave Robber, you can add Discord to tell us at any time:

Our Discord : https://discord.gg/rC9sQRuB7s

Look forward to your feedback