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Sleepytime Village News

Demo Patch update!

Thanks to everyone who has already downloaded the demo! We had to get it out in time for Steam Next Fest last month and even though that was a fantastic experience, we didn't quite get to put out the finished article. We now have had the chance to add extra animations, nuances, fixes and even more gloss to make the demo the release we wanted!

Please enjoy, we are a small but open team and will always reply to the community if you ever have questions, suggestions or fixes to help make this game / demo as good as it can be!

Thank you to you all!

Lightfoot Bros

Sleepytime Village DEMO now available!

We are proud to release the demo of Sleepytime Village, a point and click narrative adventure. The demo covers the opening section of the game, as you get to meet the irritable Rufus, the mysterious narrator and the weird storybook reality of the Village.

The demo covers the opening section of the game, as you get to meet the irritable Rufus. After he falls asleep in a taxi on the way to an important meeting, he wakes up in Sleepytime Village, a children’s storybook world populated by cartoonish but terrifying creatures. What is the disembodied voice that speaks to you? Why are you here? And what does the village want from you?

Dive in to this visually stunning point and click narrative adventure and be sure to wishlist the full game!

Live-stream play through of the Sleepytime Village Demo with the devs!

Watch creative director James and writer/composer Steve play through the opening scenes of Sleepytime Village and find out how they created the game and the decisions made to craft the gameplay.

They will be playing the entire demo and want you to fire in questions that they will answer throughout the live stream!



Discover how the game came about, the forthcoming graphic novel it is based on, and the next steps and stages for the game.

So come on and join in to find out more about Sleepytime Village!