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FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!

New demo update is here, it contains a total rework of intro Industrius boss fight and some general gameplay additions and improvements.

Also, we just activated reviews on our demo page, so feel free to add a review to support the development!

[h2]Industrius intro boss fight was redesigned[/h2]

Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.



[h2]Bavarius boss fight overhaul[/h2]



  • Separate parts like towers and tanks that can be destroyed to gain advantage.
  • A brand new, special artillery area attack.
  • Driving tweaks for better manoeuvrability.


[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]



[h2]Cutscenes got a CRT monitor curvature effect[/h2]



[h2]We re-added more destructible props[/h2]



[h2]Cargo free roamers got some interactions[/h2]



Other cargo related changes:
  • Reduced possibility of cargo packages creating their own space program.
  • Cargo straps durability tweaks.
  • Free roamers cargo picking notifying player fix.
  • Cargo modules lower LODs popping fix.


[h2]Convoy activities got multiple improvements[/h2]

  • Difficulty and duration adjustments.
  • Better indication of transporter position in Convoy Defense.
  • Fixed enemies getting randomly poked in Convoy Defense.
  • Convoy activites fail state distance shortened.


[h2]Balancing and other gameplay changes[/h2]

  • Some car names were changed.
  • Loot dropping rebalance.
  • Small cars durability upgrading buff.
  • Anomaly damage values tweaks.
  • Vines damage buff.
  • Endgame activities rebalance and tweaks.
  • Granting some cargo and cub skins when starting new game.
  • Tweaks of stats calculation when upgrading parts.


[h2]UI and car editor changes[/h2]

  • Parts upgrading UI improvements.
  • Enemy shouts menu overlap fix.
  • Boss shouts color fix.
  • Audio settings position fix.
  • Various honk interaction fixes.
  • Health bar target filtering improvements.
  • Incorrect enemy health bar switching fix.
  • Loot showcase skipping fixes.
  • Gear shifting controls remapping fixed.
  • Trigger controls resetting on death fix.
  • Various parts lists fixes.
  • Better handling of non-standard screen resolutions.


[h2]Other tweaks and fixes[/h2]

  • Mud trails distance increase from 250 meters to 350 meters.
  • Weird mud trails edges fix.
  • Polon intro suspension changed to 4x4.
  • Fumes forming cutscene wreck fix.
  • Enabled more collision sound effects.
  • Enemies obstacles avoidance improvements.
  • Random license plates generation improvements.
  • Save game stability improvements.


And as always - thank you for your overwhelming support and feedback!

FUMES team