FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!
New demo update is here, it contains a total rework of intro Industrius boss fight and some general gameplay additions and improvements.
Also, we just activated reviews on our demo page, so feel free to add a review to support the development!
[h2]Industrius intro boss fight was redesigned[/h2]
Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.

[h2]Bavarius boss fight overhaul[/h2]
 

[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]

[h2]Cutscenes got a CRT monitor curvature effect[/h2]

[h2]We re-added more destructible props[/h2]

[h2]Cargo free roamers got some interactions[/h2]

Other cargo related changes:
[h2]Convoy activities got multiple improvements[/h2]
[h2]Balancing and other gameplay changes[/h2]
[h2]UI and car editor changes[/h2]
[h2]Other tweaks and fixes[/h2]
And as always - thank you for your overwhelming support and feedback!
FUMES team
Also, we just activated reviews on our demo page, so feel free to add a review to support the development!
[h2]Industrius intro boss fight was redesigned[/h2]
Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.

[h2]Bavarius boss fight overhaul[/h2]
 

-  Separate parts like towers and tanks that can be destroyed to gain advantage.
-  A brand new, special artillery area attack.
-  Driving tweaks for better manoeuvrability.
[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]

[h2]Cutscenes got a CRT monitor curvature effect[/h2]

[h2]We re-added more destructible props[/h2]

[h2]Cargo free roamers got some interactions[/h2]

Other cargo related changes:
-  Reduced possibility of cargo packages creating their own space program.
-  Cargo straps durability tweaks.
-  Free roamers cargo picking notifying player fix.
-  Cargo modules lower LODs popping fix.
[h2]Convoy activities got multiple improvements[/h2]
-  Difficulty and duration adjustments.
-  Better indication of transporter position in Convoy Defense.
-  Fixed enemies getting randomly poked in Convoy Defense.
-  Convoy activites fail state distance shortened.
[h2]Balancing and other gameplay changes[/h2]
-  Some car names were changed.
-  Loot dropping rebalance.
-  Small cars durability upgrading buff.
-  Anomaly damage values tweaks.
-  Vines damage buff.
-  Endgame activities rebalance and tweaks.
-  Granting some cargo and cub skins when starting new game.
-  Tweaks of stats calculation when upgrading parts.
[h2]UI and car editor changes[/h2]
-  Parts upgrading UI improvements.
-  Enemy shouts menu overlap fix.
-  Boss shouts color fix.
-  Audio settings position fix.
-  Various honk interaction fixes.
-  Health bar target filtering improvements.
-  Incorrect enemy health bar switching fix.
-  Loot showcase skipping fixes.
-  Gear shifting controls remapping fixed.
-  Trigger controls resetting on death fix.
-  Various parts lists fixes.
-  Better handling of non-standard screen resolutions.
[h2]Other tweaks and fixes[/h2]
-  Mud trails distance increase from 250 meters to 350 meters.
-  Weird mud trails edges fix.
-  Polon intro suspension changed to 4x4.
-  Fumes forming cutscene wreck fix.
-  Enabled more collision sound effects.
-  Enemies obstacles avoidance improvements.
-  Random license plates generation improvements.
-  Save game stability improvements.
And as always - thank you for your overwhelming support and feedback!
FUMES team