FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!
New demo update is here, it contains a total rework of intro Industrius boss fight and some general gameplay additions and improvements.
Also, we just activated reviews on our demo page, so feel free to add a review to support the development!
[h2]Industrius intro boss fight was redesigned[/h2]
Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.

[h2]Bavarius boss fight overhaul[/h2]

[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]

[h2]Cutscenes got a CRT monitor curvature effect[/h2]

[h2]We re-added more destructible props[/h2]

[h2]Cargo free roamers got some interactions[/h2]

Other cargo related changes:
[h2]Convoy activities got multiple improvements[/h2]
[h2]Balancing and other gameplay changes[/h2]
[h2]UI and car editor changes[/h2]
[h2]Other tweaks and fixes[/h2]
And as always - thank you for your overwhelming support and feedback!
FUMES team
Also, we just activated reviews on our demo page, so feel free to add a review to support the development!
[h2]Industrius intro boss fight was redesigned[/h2]
Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.

[h2]Bavarius boss fight overhaul[/h2]


- Separate parts like towers and tanks that can be destroyed to gain advantage.
- A brand new, special artillery area attack.
- Driving tweaks for better manoeuvrability.
[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]

[h2]Cutscenes got a CRT monitor curvature effect[/h2]

[h2]We re-added more destructible props[/h2]

[h2]Cargo free roamers got some interactions[/h2]

Other cargo related changes:
- Reduced possibility of cargo packages creating their own space program.
- Cargo straps durability tweaks.
- Free roamers cargo picking notifying player fix.
- Cargo modules lower LODs popping fix.
[h2]Convoy activities got multiple improvements[/h2]
- Difficulty and duration adjustments.
- Better indication of transporter position in Convoy Defense.
- Fixed enemies getting randomly poked in Convoy Defense.
- Convoy activites fail state distance shortened.
[h2]Balancing and other gameplay changes[/h2]
- Some car names were changed.
- Loot dropping rebalance.
- Small cars durability upgrading buff.
- Anomaly damage values tweaks.
- Vines damage buff.
- Endgame activities rebalance and tweaks.
- Granting some cargo and cub skins when starting new game.
- Tweaks of stats calculation when upgrading parts.
[h2]UI and car editor changes[/h2]
- Parts upgrading UI improvements.
- Enemy shouts menu overlap fix.
- Boss shouts color fix.
- Audio settings position fix.
- Various honk interaction fixes.
- Health bar target filtering improvements.
- Incorrect enemy health bar switching fix.
- Loot showcase skipping fixes.
- Gear shifting controls remapping fixed.
- Trigger controls resetting on death fix.
- Various parts lists fixes.
- Better handling of non-standard screen resolutions.
[h2]Other tweaks and fixes[/h2]
- Mud trails distance increase from 250 meters to 350 meters.
- Weird mud trails edges fix.
- Polon intro suspension changed to 4x4.
- Fumes forming cutscene wreck fix.
- Enabled more collision sound effects.
- Enemies obstacles avoidance improvements.
- Random license plates generation improvements.
- Save game stability improvements.
And as always - thank you for your overwhelming support and feedback!
FUMES team