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FUMES News

Fast-paced car combat game FUMES has an awesome demo worth playing

FUMES is simply awesome. Bringing back retro fast-paced car combat that feels like the classic Interstate '76 and Twisted Metal meets Mad Max only more crazy with boss battles and all sorts.

Read the full article here: https://www.gamingonlinux.com/2025/04/fast-paced-car-combat-game-fumes-has-an-awesome-demo-worth-playing/

FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!

New demo update is here, it contains a total rework of intro Industrius boss fight and some general gameplay additions and improvements.

Also, we just activated reviews on our demo page, so feel free to add a review to support the development!

[h2]Industrius intro boss fight was redesigned[/h2]

Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.



[h2]Bavarius boss fight overhaul[/h2]



  • Separate parts like towers and tanks that can be destroyed to gain advantage.
  • A brand new, special artillery area attack.
  • Driving tweaks for better manoeuvrability.


[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]



[h2]Cutscenes got a CRT monitor curvature effect[/h2]



[h2]We re-added more destructible props[/h2]



[h2]Cargo free roamers got some interactions[/h2]



Other cargo related changes:
  • Reduced possibility of cargo packages creating their own space program.
  • Cargo straps durability tweaks.
  • Free roamers cargo picking notifying player fix.
  • Cargo modules lower LODs popping fix.


[h2]Convoy activities got multiple improvements[/h2]

  • Difficulty and duration adjustments.
  • Better indication of transporter position in Convoy Defense.
  • Fixed enemies getting randomly poked in Convoy Defense.
  • Convoy activites fail state distance shortened.


[h2]Balancing and other gameplay changes[/h2]

  • Some car names were changed.
  • Loot dropping rebalance.
  • Small cars durability upgrading buff.
  • Anomaly damage values tweaks.
  • Vines damage buff.
  • Endgame activities rebalance and tweaks.
  • Granting some cargo and cub skins when starting new game.
  • Tweaks of stats calculation when upgrading parts.


[h2]UI and car editor changes[/h2]

  • Parts upgrading UI improvements.
  • Enemy shouts menu overlap fix.
  • Boss shouts color fix.
  • Audio settings position fix.
  • Various honk interaction fixes.
  • Health bar target filtering improvements.
  • Incorrect enemy health bar switching fix.
  • Loot showcase skipping fixes.
  • Gear shifting controls remapping fixed.
  • Trigger controls resetting on death fix.
  • Various parts lists fixes.
  • Better handling of non-standard screen resolutions.


[h2]Other tweaks and fixes[/h2]

  • Mud trails distance increase from 250 meters to 350 meters.
  • Weird mud trails edges fix.
  • Polon intro suspension changed to 4x4.
  • Fumes forming cutscene wreck fix.
  • Enabled more collision sound effects.
  • Enemies obstacles avoidance improvements.
  • Random license plates generation improvements.
  • Save game stability improvements.


And as always - thank you for your overwhelming support and feedback!

FUMES team

FUMES Demo HOTFIX v0.062 is out

Hello!

We fixed another batch of bugs and issues.
Here are patch notes:

  • Added damage reduction to allies dealt by the player
  • Convoy activities difficulty tweaks
  • Industrius various softlocks fixes and layout/flow tweaks
  • Intro mission tweaks and fixes
  • Boss fights difficulty tweaks
  • Visual glitches on convoy transporters fix
  • Duplicated props fix


Thank you for all your support, feedback and bug reports!

FUMES team

FUMES Demo HOTFIX v0.061 is out

Hello!

Thank you for all your bug reports and your support!
We are trying to fix as many things as we can.
Here are patch notes for this hotfix:

  • Scrapper entrance fix when using Monster suspensions
  • Industrius various softlocks fixes and layout/flow tweaks
  • Friendly fire between Convoy members fix
  • Convoy defense difficulty tweaks
  • Wrong loot from final boss fix
  • Convoy activities fail cutscenes fix
  • Anomaly station interaction allowed during activities
  • Anomaly stations compass markers tweaks
  • Invalid keybinds bugging out slots menu fix
  • Steering wheel force feedback error spam fix


FUMES team

FUMES Demo Major Update v0.06

[h2]It's time, we are taking part in the Steam Next Fest and we prepared a major demo update.[/h2]

What's new?

[h3]Meet Industrius - a brand new type of a colossus boss fight, in a first couple minutes of the demo. He is... different. Go meet him and tell your friends about it![/h3]


[h3]We added a couple new game modes, like Convoy Defend, Convoy Intercept and Steiger Skirmish.[/h3]


[h3]Delivery gameplay - equip cargo modules, steal some packages and deliver them to anomaly stations to research new ways of defeating your foes.[/h3]


[h3]Anomalies? Not gonna spoil them, sorry, but here is a screenshot:[/h3]



A whole demo got a new flow. It got shorter, but snappier and got more depth.
That's why saves from previous versions had to go, although, your custom skins didn't got deleted - but they are not loaded currently and we will address this in next patches.

[h3]Brand new terrain that includes mountains, narrow passages and deadly drops![/h3]

Due to new terrain performance might be a bit lower on older devices. Let us know if you encounter any major issues!


[h3]Driving physics got a major rework to accommodate new terrain and mud gameplay.[/h3]


[h3]We are working on more customization - this update features option to detach certain parts of the car. On top of that, you can detach them from enemies too (but for that you need guns).[/h3]


[h3]Now you can upgrade weapons, suspensions, bodies and cargo modules to better grades by combining them.[/h3]


[h3]Pretty much every part of the game got improvements. For example, this is new scrapper interior:[/h3]



Ohh, and we added gazillions of bugs, but we had to ship this update eventually. We wanted to name it a "YOLO update", but it doesn't make sense. In FUMES you live many times. Forever.

[h2]And as always, thank you for your AMAZING support!!![/h2]

FUMES team