1. Nightingale
  2. News
  3. Nightingale February Update

Nightingale February Update

[p]Hello, Realmwalkers![/p][p][/p][p]We’ve got a new update headed your way (and rolling out now) with improvements to partying up, plus a wide set of balance and reward changes across the Realms.[/p][p][/p][p]We'll also be 80% off starting tomorrow (Feb 20) if you have been waiting to try out Nightingale![/p][p][/p][p]Watch the latest Dev Bites
Want the quick video rundown? Check out our newest Dev Bites here:

[dynamiclink][/dynamiclink][/p][p]Play with Friends (Join Codes)[/p][p]
Playing Nightingale with friends between platforms just got easier. You can now share a Join Code to invite friends directly into your game. The game will automatically find the host and connect using the best available method.[/p]
  • [p]When hosting, select Join Code from the connection options.[/p]
  • [p]Share the code from the Social tab.[/p]
  • [p]Your friend enters the code and joins instantly.[/p]
[p]If a direct connection isn’t possible, traffic will route through Valve’s Steam Datagram Relay, a global private network optimized for gaming. Join Codes also support seamless cross-play between Steam and Epic players.[/p][p][/p][p]Gameplay Updates[/p][p][/p][p]We also have a host of new gameplay and balance updates! This update adds visible wear and damage to tools and clothing based on durability, improves map completion clarity and Essence Trader item presentation, and delivers major reward and balance tuning. Vault Essence rewards are doubled, and chest loot is reworked (fewer perishables, more seeds, and realm-specific item targeting with stronger Ascended rewards). Combat tuning adjusts critical damage scaling and caps, and a broad pass boosts many characteristics to make rare resources more exciting. Augments also get wording cleanup, Danu’s Cauldron returns, and several augment types now apply more consistently across their related refinement stations.[/p][p]
Patch Notes
[/p]
  • [p]Join codes now available[/p]
  • [p]Enabled Wear and Damage on Tools & Clothing[/p]
    • [p]Durability percent determines level of Damage, Dirt, and Wear[/p]
  • [p]Updated Map screen to reflect when you’ve completed an encounter[/p]
  • [p]Updated Essence Traders to reflect the characteristic of the Items offered[/p]
  • [p]“Crit Stab” Nerf: Backstabbing and hitting a critical hit no longer double stack crit multiplier but now just doubles damage.[/p]
  • [p]Doubled Essence rewards in Vaults[/p]
  • [p]Modified All Chest rewards[/p]
    • [p]Perishable items are no longer available in chests[/p]
      • [p]Cured meats and Wasna still appear but most others will not.[/p]
      • [p]Most raw food items like pumpkin, tomatoes, and mushrooms are now found as seeds.[/p]
    • [p]Chest Items found in storied realms will generally reflect available items but with some rarer rewards[/p]
    • [p]Chest items in Untamed Realms will offer more powerful items and charms.[/p]
    • [p]Ascended Realm chests now offer rare T5 crafting materials with a bias based on which realm you’re in.[/p]
      • [p]Antiquarian realm - Wood[/p]
      • [p]Astrolabe - Stones, Ingots, Gems[/p]
      • [p]Provisioner - Higher yield from the effects of the card with even drop chances for all items[/p]
      • [p]Herbarium - Fibres and Automaton parts [/p]
      • [p]Gloom - Bound Items[/p]
      • [p]Hunt - Fabled Hides and Meat[/p]
  • [p]Renamed “Grendel” Characteristic to “Grendel Brute”[/p]
  • [p]Removed Gem powder crafting requirement.[/p]
  • [p]Modified Critical Damage to scale slower but have a Higher Cap [/p]
    • [p]Reduced Crit scaling by 25%[/p]
    • [p]Increased Soft Cap from 60% > 80%[/p]
    • [p]Increased Hard Cap from 75% > 95%[/p]
    • [p]With the reduction of “Crit stab” this allows crit builds more room to grow.[/p]
  • [p]Characteristic Changes to increase value for underperforming characteristics and increase excitement for acquiring these rare resources.[/p]
    • [p]Spyrys Obsidian[/p]
      • [p]Added Magick Damage [/p]
    • [p]Pandora's Purity[/p]
      • [p]Added Environmental Resistance [/p]
    • [p]Awenite[/p]
      • [p]Added Ranged Damage [/p]
    • [p]Losrewn[/p]
      • [p]Removed Ice Resistance[/p]
      • [p]Added Max Health[/p]
      • [p]Added Miasma Resistance[/p]
    • [p]Titan's Fingernail[/p]
      • [p]Increased Magick damage[/p]
      • [p]Increased Critical Damage[/p]
    • [p]Noble Hollow[/p]
      • [p]Increased Magick Damage[/p]
    • [p]Pellucidic[/p]
      • [p]Increased Injury Resistance[/p]
      • [p]Increased Melee Damage[/p]
      • [p]Added Fire Resistance[/p]
    • [p]Pearl[/p]
      • [p]Added Health Max [/p]
      • [p]Added Stamina Max[/p]
    • [p]Sapphire[/p]
      • [p]Removed Ice Resistance[/p]
      • [p]Added Environmental Resistance [/p]
    • [p]Bandersnatch[/p]
      • [p]Added Melee Damage[/p]
    • [p]Weald Bear[/p]
      • [p]Added Max Health[/p]
    • [p]Hexham Mongrel[/p]
      • [p]Increased Stamina Regeneration[/p]
    • [p]Feorrswine[/p]
      • [p]Increased Health Regeneration[/p]
    • [p]Galumph[/p]
      • [p]Added Ranged Damage[/p]
    • [p]Carnute[/p]
      • [p]Added Health Regen[/p]
    • [p]Fabled Carnute[/p]
      • [p]Added Stamina Regen[/p]
    • [p]Haddock’s Ox[/p]
      • [p]Added Durability[/p]
    • [p]Everhart Deer[/p]
      • [p]Added Move Speed[/p]
    • [p]Elephas[/p]
      • [p]Added Max Weight[/p]
    • [p]Tiddalik[/p]
      • [p]Added Fishing[/p]
      • [p]Added Melee Damage [/p]
      • [p]Removed Health regen[/p]
    • [p]Taweret's Hippo[/p]
      • [p]Increased Stamina Max[/p]
    • [p]Monarch Locust[/p]
      • [p]Increased Stamina Max[/p]
    • [p]Pihrat[/p]
      • [p]Added Magick Damage[/p]
    • [p]Leporidon[/p]
      • [p]Removed Max Health[/p]
      • [p]Added Critical Damage[/p]
    • [p]Khepri's Scarab[/p]
      • [p]Increased Magick Damage[/p]
    • [p]Selket's Scorpion[/p]
      • [p]Added Critical Damage[/p]
      • [p]Added Melee Damage[/p]
    • [p]Bawcock's Fishgoat[/p]
      • [p]Added Ranged Damage[/p]
      • [p]Added Magick Damage[/p]
    • [p]Death Weaver Spider[/p]
      • [p]Added Critical Damage[/p]
      • [p]Added Stamina Regen[/p]
    • [p]Achlis Deer[/p]
      • [p]Added Magick Damage[/p]
    • [p]Waywolf[/p]
      • [p]Added Melee Damage[/p]
    • [p]Grendel Brute[/p]
      • [p]Increased Magick Damage[/p]
      • [p]Added Melee Damage[/p]
    • [p]Fabled Grendel[/p]
      • [p]Increased Magick Damage[/p]
    • [p]Bound Straps[/p]
      • [p]Added Max Health[/p]
    • [p]Automaton Knight[/p]
      • [p]Increased Melee Damage[/p]
      • [p]Increased Durability[/p]
    • [p]Fabled Automaton Knight[/p]
      • [p]Increased Melee Damage[/p]
      • [p]Added Max Weight[/p]
    • [p]Automaton[/p]
      • [p]Added Environmental Resistance[/p]
    • [p]Fabled Automaton Pawn[/p]
      • [p]Added Max Health[/p]
      • [p]Added Max Weight[/p]
    • [p]Fabled Automaton Rook[/p]
      • [p]Added Melee Damage[/p]
      • [p]Increase Max Health[/p]
    • [p]Advanced Yew[/p]
      • [p]Increased Melee Damage[/p]
      • [p]Increased Ranged Damage[/p]
    • [p]Dreamscale Perch[/p]
      • [p]Reduced Critical Damage[/p]
  • [p]Augments[/p]
    • [p]Refined Wording on all augments[/p]
    • [p]Readded Danu’s Cauldron[/p]
    • [p]Adjusted How Some Augments Function[/p]
      • [p]Blacksmith augments now apply to all Refinements in Smelters[/p]
      • [p]Carving augments now apply to all Refinements in Saw Table[/p]
      • [p]Hunting Augments now apply to all Refinements on Tanning Stations[/p]
      • [p]Miner Augments now apply to all refinements on Mortar Station[/p]
[p]
[/p]