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0.2.1 Changelog | Server Maintenance Complete

Realmwalkers,

Our server maintenance has concluded and our servers are now back online!

Please update your game to access the Realms once again. It's recommended to restart Steam/Epic or verify your game files to make sure you're on the latest version. The game version will also now appear in the main menu when you start the game.
0.2.1 Changelog

[h2]Game Changes[/h2]
[h3]Art/Visual[/h3]
  • Various new icons have been added
  • New short-duration blood VFX when hitting creatures

[h3]NPCs[/h3]
  • The Nightingale logo has been added to the dialogue option that will start and progress Desma Valavani's quest

[h3]Realm Cards[/h3]
  • To prevent unintended item duplication Settler Cards have had their crafting yields reduced and only apply to generic ingots. They also now have a chance of granting an extra item if you haven't crossed the threshold for a bonus item

[h3]Resources[/h3]
  • Button recipe now gives 1 handful of buttons rather than 2 and takes half the time to craft

[h2]Bug Fixes[/h2]
[h3]Progression Blockers[/h3]
  • Fix for server disconnects (gallies/dobbin/foozler) relating to collecting large amounts of crafted items from Crafting Stations
  • Resolved a server crash when player disconnected in the crafting menu of an active Crafting Station
  • Fixed a crash that occasionally happens when in combat with Scorpions
  • Shockwave will temporarily no longer destroy structures as we investigate issues with it destroying structures outside of its blast radius

[h3]Art/Visual[/h3]
  • Ore nodes should no longer have unintended dark textures

[h3]Audio/SFX[/h3]
  • Multiple pick-up SFX will no longer play simultaneously for every item collected from the crafting queue

[h3]Controls[/h3]
  • Re-enabled the ability to rebind sheathing your items

[h3]NPCs[/h3]
  • Holt and Elder Eoten aggro when provoked (chopping trees nearby or attacked) rather than based on proximity to the player

[h3]Player Character[/h3]
  • Environmental Resistance now applies to Player Stats
  • Previously hungry players would get to low health but not be downed, this has now been resolved
  • The right mouse button can now be used to fill Watering Cans at Rain Barrels
  • Being hungry should no longer block health bonus stats from newly equipped items before a player has eaten

[h3]Realm Cards[/h3]
  • Newly created Estate Realm Cards should now work as intended

[h3]UX/UI[/h3]
  • Queue UI should no longer stay on the screen after leaving a Smelter
  • “Add fuel” text in crafting stations is now localized

[h3]Misc[/h3]
  • Fixed memory leak when doing large amounts of harvesting

Thank you for your patience and for joining us on this journey!

- The Nightingale Team