1. Nightingale
  2. News

Nightingale News

Community Event | A Spark of Hope

Realmwalkers,

In the wake of the devastating Pale engulfing the Earth which caused humanity to find refuge in the mystical Realms, a glimmer of hope has emerged.

As humans flooded into the Realms, leaving behind the shadows of their past, newfound optimism for their future in the Faewilds began to grow. Previously quite rare, Hope manifested in quantities never before seen, affecting the Realms' denizens in mysterious ways. The Fae Wisps, ever curious and eager to absorb such potent fervor, danced amidst the burgeoning Hope, absorbing tiny sparks of it. Over time, these sparks coalesced and crystallized into a new type of Fae Essence, shimmering with the promise of possibility and renewal.



Dubbed "Hopeful Essence," this newfound resource quickly captured the attention of denizens across the Realms. Essence traders, always on the lookout for the latest trends and rarest finds, are scrambling to acquire this precious commodity, eager to capitalize on its potential.

Here's a glimpse into the unique wares offered by these enterprising Abeyance Realm traders:



  • Stave Table (Estate Decoration)
  • Carved Stave Chair (Estate Decoration)
  • Stave Brazier (Estate Decoration)
  • Dual Drinking Horns (Estate Decoration)
  • Skull Stand (Estate Decoration)
  • Creature Trophy (Estate Decoration)
  • Sentinel’s Set (Clothing)
  • Hunter’s Hat (Clothing)
  • Scarves (Clothing)
  • Black Pudding (Food)


This surge of human optimism will not last for long. The event starts once Update 0.3 goes live on Wednesday, 22 May, so ensure you acquire the goods of your choosing before the next major Realm update (0.4).

Developer Update: Offline Mode is Here! Plus Update 0.3 Details

Realmwalkers, next week's Update 0.3 introduces Offline Mode! Find out all the details in the latest Developer Update, as well as other incoming features like build from storage, new quests, our first community event and more...

[previewyoutube][/previewyoutube]

Development Priorities | May 2024

Greetings Realmwalkers,

As Early Access continues we’ve updated our Development Priorities with some key areas of focus over the next few months.



We continue to welcome feedback as we continue to improve and expand Nightingale during Early Access. Jump into our Discord or head to our feedback board and let us know about your time in the Faewilds. 

0.2.1 Changelog

Realmwalkers,

Our server maintenance has concluded and our servers are now back online!

Please update your game to access the Realms once again. It's recommended to restart Steam/Epic or verify your game files to make sure you're on the latest version. The game version will also now appear in the main menu when you start the game.
0.2.1 Changelog

[h2]Game Changes[/h2]
[h3]Art/Visual[/h3]
  • Various new icons have been added
  • New short-duration blood VFX when hitting creatures

[h3]NPCs[/h3]
  • The Nightingale logo has been added to the dialogue option that will start and progress Desma Valavani's quest

[h3]Realm Cards[/h3]
  • To prevent unintended item duplication Settler Cards have had their crafting yields reduced and only apply to generic ingots. They also now have a chance of granting an extra item if you haven't crossed the threshold for a bonus item

[h3]Resources[/h3]
  • Button recipe now gives 1 handful of buttons rather than 2 and takes half the time to craft

[h2]Bug Fixes[/h2]
[h3]Progression Blockers[/h3]
  • Fix for server disconnects (gallies/dobbin/foozler) relating to collecting large amounts of crafted items from Crafting Stations
  • Resolved a server crash when player disconnected in the crafting menu of an active Crafting Station
  • Fixed a crash that occasionally happens when in combat with Scorpions
  • Shockwave will temporarily no longer destroy structures as we investigate issues with it destroying structures outside of its blast radius

[h3]Art/Visual[/h3]
  • Ore nodes should no longer have unintended dark textures

[h3]Audio/SFX[/h3]
  • Multiple pick-up SFX will no longer play simultaneously for every item collected from the crafting queue

[h3]Controls[/h3]
  • Re-enabled the ability to rebind sheathing your items

[h3]NPCs[/h3]
  • Holt and Elder Eoten aggro when provoked (chopping trees nearby or attacked) rather than based on proximity to the player

[h3]Player Character[/h3]
  • Environmental Resistance now applies to Player Stats
  • Previously hungry players would get to low health but not be downed, this has now been resolved
  • The right mouse button can now be used to fill Watering Cans at Rain Barrels
  • Being hungry should no longer block health bonus stats from newly equipped items before a player has eaten

[h3]Realm Cards[/h3]
  • Newly created Estate Realm Cards should now work as intended

[h3]UX/UI[/h3]
  • Queue UI should no longer stay on the screen after leaving a Smelter
  • “Add fuel” text in crafting stations is now localized

[h3]Misc[/h3]
  • Fixed memory leak when doing large amounts of harvesting

Thank you for your patience and for joining us on this journey!

- The Nightingale Team

Server Maintenance Has Begun | 0.2.1 Changelog

Realmwalkers,

Servers have been taken down for maintenance to push a game update.

0.2.1 Changelog

[h2]Game Changes[/h2]
[h3]Art/Visual[/h3]
  • Various new icons have been added
  • New short-duration blood VFX when hitting creatures

[h3]NPCs[/h3]
  • The Nightingale logo has been added to the dialogue option that will start and progress Desma Valavani's quest

[h3]Realm Cards[/h3]
  • To prevent unintended item duplication Settler Cards have had their crafting yields reduced and only apply to generic ingots. They also now have a chance of granting an extra item if you haven't crossed the threshold for a bonus item

[h3]Resources[/h3]
  • Button recipe now gives 1 handful of buttons rather than 2 and takes half the time to craft

[h2]Bug Fixes[/h2]
[h3]Progression Blockers[/h3]
  • Fix for server disconnects (gallies/dobbin/foozler) relating to collecting large amounts of crafted items from Crafting Stations
  • Resolved a server crash when player disconnected in the crafting menu of an active Crafting Station
  • Fixed a crash that occasionally happens when in combat with Scorpions
  • Shockwave will temporarily no longer destroy structures as we investigate issues with it destroying structures outside of its blast radius

[h3]Art/Visual[/h3]
  • Ore nodes should no longer have unintended dark textures

[h3]Audio/SFX[/h3]
  • Multiple pick-up SFX will no longer play simultaneously for every item collected from the crafting queue

[h3]Controls[/h3]
  • Re-enabled the ability to rebind sheathing your items

[h3]NPCs[/h3]
  • Holt and Elder Eoten aggro when provoked (chopping trees nearby or attacked) rather than based on proximity to the player

[h3]Player Character[/h3]
  • Environmental Resistance now applies to Player Stats
  • Previously hungry players would get to low health but not be downed, this has now been resolved
  • The right mouse button can now be used to fill Watering Cans at Rain Barrels
  • Being hungry should no longer block health bonus stats from newly equipped items before a player has eaten

[h3]Realm Cards[/h3]
  • Newly created Estate Realm Cards should now work as intended

[h3]UX/UI[/h3]
  • Queue UI should no longer stay on the screen after leaving a Smelter
  • “Add fuel” text in crafting stations is now localized

[h3]Misc[/h3]
  • Fixed memory leak when doing large amounts of harvesting

Thank you for your patience and for joining us on this journey!

- The Nightingale Team