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Demonologist – Patch Notes v2.0.0

Demonologist – Patch Notes v2.0.0
[p]Hello Demonologists,[/p][p]We’re thrilled to announce that Update 2.0.0 is now live![/p][p]This update is a major milestone for Demonologist, bringing engine upgrades, visual overhauls, new content, and many improvements across the game.[/p][hr][/hr][h2]Engine & Rendering[/h2]
  • [p]Upgraded the game engine from Unreal Engine 5.3 to Unreal Engine 5.6[/p]
  • [p]Lumen has been added[/p]
    • [p]With Lumen, lighting now feels more realistic and significantly strengthens the overall atmosphere[/p]
[hr][/hr][h2]Visual & Atmospheric Improvements[/h2]
  • [p]Visual improvements have been made across all maps and safe houses[/p]
  • [p]Radical texture changes on selected maps[/p]
  • [p]Atmospheres across all maps have been reworked[/p]
  • [p]Design additions made to certain maps[/p]
  • [p]Hiding lockers have been redesigned[/p]
  • [p]Multiple design-related issues have been fixed[/p]
  • [p]Lighting improvements applied to all maps[/p]
    • [p]Fixed light leaking issues on certain maps[/p]
    • [p]Light sources have been added, adjusted, and improved[/p]
[hr][/hr][h2]New Content[/h2][h3]New Map[/h3]
  • [p]Cursed Chapel[/p]
    • [p]Includes 190+ new sequences[/p]
[h3]New Safe House[/h3]
  • [p]Facility[/p]
  • [p]New safe house customization options added[/p]
[hr][/hr][h2]Character & Animation Updates[/h2]
  • [p]New character animations added[/p]
  • [p]Running animation updated[/p]
  • [p]Improvements to make player movement feel more alive and realistic[/p]
  • [p]Hair animations added to characters[/p]
  • [p]Ghost animations updated[/p]
    • [p]Movement animations of visible ghosts have been changed and improved[/p]
  • [p]Exorcism animation added to the Funeral Home map[/p]
[hr][/hr][h2]Sequences[/h2][h3]New Sequences Added[/h3]
  • [p]Abandoned House[/p]
  • [p]Deadwood House[/p]
  • [p]Kurosawa House[/p]
  • [p]Hospital[/p]
  • [p]Haunted School[/p]
[h3]Existing Sequences Improved[/h3]
  • [p]Funeral Home[/p]
  • [p]Farm House[/p]
  • [p]Cyclone Street[/p]
  • [p]Bedlam[/p]
[hr][/hr][h2]Gameplay Changes[/h2]
  • [p]Player stamina has been increased[/p]
[hr][/hr][h2]Achievements[/h2]
  • [p]2 new achievements added:[/p]
    • [p]No Devourer Today[/p]
    • [p]Did it get blood on it?[/p]
[hr][/hr][h2]Localization[/h2]
  • [p]Localization fixes and additions implemented[/p]
[hr][/hr][p]Step carefully, trust your instincts… and don’t look back. Share your thoughts and experiences with us. We’re watching. 👁️[/p][p]Happy Hunting! ❤️
Clock Wizard Games

A Note from the Developers
[/p][p]Honestly, this update exists because of you.[/p][p]Your feedback, clips, streams, bug reports, and even the random late-night messages keep shaping Demonologist more than you might think. We read, we watch, and we take notes — all of it matters.[/p][p]Cursed Chapel was built with the community in mind: how you move through spaces, how tension builds, and those moments where everything goes wrong in the best way possible.[/p][p]This isn’t a final version, and it’s definitely not the end. We’ll be closely watching how you play the new map and we’ll keep improving things step by step.[/p][p]Thanks for sticking with us, scaring yourselves, and being part of this journey.[/p][p]Clock Wizard Team ❤️[/p]