Spirittea Update 1.9

Hi everyone!
We've just pushed a small update for Spirittea, which includes mainly bug fixes and quality of life changes:
- Set the upper tiles of the first floor of the school walls to be visible again
- Player will revert from Tanuki form when sleeping in the bed
- It got a bit windy, so we reduced how often wind blows
- It's now slightly easier to approach bugs on trees without scaring them
- You can now see the tree bugs fleeing up the trunk of the tree rather than just disappearing
- Reworked the veggies that grow outside of the convenience store and Song's shop to be more seasonally accurate
- Gave Amelia proper responses to questions she asks you
- Optimized performance related to textures
- Performance improvements related to objects drawn in-game
- More optimization with firefly spawning
- Adjusted the invisible wall on the ledge at the very northwest part of town (before you could nearly walk onto the water)
- Fixed bug where facing a monkey in the hot springs and trying to select something in your bag resulted in a crash
- Fixed an issue related to player movement speed
- FIxed Clarence's walking path around town (at 10pm on Sunday nights) so he doesn't just teleport to bed
- Fixed some small localization errors
- Fixed bug where Ribbard and Kurkapi's music wouldn't play if they were singing and the player entered a different room for a time
- Fixed bug where Ito said one of Sujin's quest hint lines
- Re-fixed bug with sinking cups where the NPC wouldn't automatically end the game after a max number of games had been played

Thank you everyone for your quick bug reports! We hope you've been enjoying the new update, and we'll have console news for you very soon!
From everyone at Cheesemaster Games & No More Robots, we want to wish you a very Happy Christmas & New Year! We can't wait to show you what Spirittea has in store in 2025!