Update 0.1.5
MAPS
-Tentacle: Map moved down the map list due to difficulty.
-Tentacle: Victory reward increased to 6500.
-Crossway: Decreased bonus timer duration by 60 seconds.
TWEAKS
-Tweaks to endless mode to introduce more threatening creeps in early maps
-Change endless mode score rate from 25% to 20%.
-Sell refund increased to 75% from 50%
-Eggs from sold structures will only spawn 1 critter per tile (down from 2)
-Slightly reduced kill reward for splitters due to splitter children also giving out kill rewards.
-Unknown stuff in the compendium no longer has a tool tip.
-Nano fixer will instantly complete construction tasks.
-Nano fixer will restore destroyed structures to working condition, even if not fully repaired.
-Repair field on death artifacts will instantly complete construction tasks.
-Repair field on death artifacts will restore destroyed structures to working condition, even if not fully repaired.
-Vortex bomb on hit artifact damage increased.
-Artifact thresholds shown on score mouseover tool-tip.
-Subtle highlight effect on scaffold tiles to draw player attention to them.
-Map start dialog will not play on map restart.
-Fixed scaffold build effect on walls having the wrong rotation.
-better trigger arrow effect on snap trap during placement and selection.
-Conveyors have a tutorial tool-tip that can pop up.
-Improved firing code for toxic launcher, resulting in far less shots hitting the environment.
-Final health upgrade for most turrets has been increased by 500HP.
-Fixed genocide strike doing infinite damage.
-Max structures cap value increased to 60 from 50.
-Aligned the stats and upgrade button order between all turrets.
-Fixed structure preview sometimes not updating (very rare).
-Fixed some spelling errors.
-Tentacle: Map moved down the map list due to difficulty.
-Tentacle: Victory reward increased to 6500.
-Crossway: Decreased bonus timer duration by 60 seconds.
TWEAKS
-Tweaks to endless mode to introduce more threatening creeps in early maps
-Change endless mode score rate from 25% to 20%.
-Sell refund increased to 75% from 50%
-Eggs from sold structures will only spawn 1 critter per tile (down from 2)
-Slightly reduced kill reward for splitters due to splitter children also giving out kill rewards.
-Unknown stuff in the compendium no longer has a tool tip.
-Nano fixer will instantly complete construction tasks.
-Nano fixer will restore destroyed structures to working condition, even if not fully repaired.
-Repair field on death artifacts will instantly complete construction tasks.
-Repair field on death artifacts will restore destroyed structures to working condition, even if not fully repaired.
-Vortex bomb on hit artifact damage increased.
-Artifact thresholds shown on score mouseover tool-tip.
-Subtle highlight effect on scaffold tiles to draw player attention to them.
-Map start dialog will not play on map restart.
-Fixed scaffold build effect on walls having the wrong rotation.
-better trigger arrow effect on snap trap during placement and selection.
-Conveyors have a tutorial tool-tip that can pop up.
-Improved firing code for toxic launcher, resulting in far less shots hitting the environment.
-Final health upgrade for most turrets has been increased by 500HP.
-Fixed genocide strike doing infinite damage.
-Max structures cap value increased to 60 from 50.
-Aligned the stats and upgrade button order between all turrets.
-Fixed structure preview sometimes not updating (very rare).
-Fixed some spelling errors.