Update 0.1.4
Maps
-Flank: Start cred changed from 1150 to 1250
-Flank: 2 extra booster tiles added
-Tentacle: Start cred changed from 850 to 1200
-Tentacle: 4 extra booster tiles added
Turrets
-Flame Turbine: Cost reduced to 275 from 300
-Flame Turbine: Base upgrade cost reduced to 100 from 85
-Flame Turbine: Range increased by 0.5 units across all range upgrades.
-Flame Turbine: Fire rate increased by 0.5 per second across all rate upgrades.
Other
-Can give cred (100 per press) to other players by selecting them and pushing “Give Cred”
-Coop map completion counts for both players now.
-Friendly fire from artillery and genocide strike will damage, but never destroy player structures.
-Can not earn “live harder” achievement in endless mode anymore.
-Creep will try to shoot things other than the driller if possible.
-New property for the Prime Driller. Armor will protect against direct fire and explosions, but NOT against creeps that enter the driller. Can be upgraded.
-Default interface scale set to maximum.
-Flank: Start cred changed from 1150 to 1250
-Flank: 2 extra booster tiles added
-Tentacle: Start cred changed from 850 to 1200
-Tentacle: 4 extra booster tiles added
Turrets
-Flame Turbine: Cost reduced to 275 from 300
-Flame Turbine: Base upgrade cost reduced to 100 from 85
-Flame Turbine: Range increased by 0.5 units across all range upgrades.
-Flame Turbine: Fire rate increased by 0.5 per second across all rate upgrades.
Other
-Can give cred (100 per press) to other players by selecting them and pushing “Give Cred”
-Coop map completion counts for both players now.
-Friendly fire from artillery and genocide strike will damage, but never destroy player structures.
-Can not earn “live harder” achievement in endless mode anymore.
-Creep will try to shoot things other than the driller if possible.
-New property for the Prime Driller. Armor will protect against direct fire and explosions, but NOT against creeps that enter the driller. Can be upgraded.
-Default interface scale set to maximum.