1. Entomophobia
  2. News

Entomophobia News

v 0.05

- 22 new animations
  • a move animation for each bug
  • a death animation for each bug

- bug splatter effect
- new bug death sound effect

- FIXED music / SFX slider values not loading properly, causing saving to stop working correctly

Early Access V0.04 Update

Early Access v0.04


[h2]Added:[/h2]

[h3]Goop:[/h3]
- Added purple back glow to goop drops, so they are easier to see if spawned on top of wheat tiles.

[h3]Menu:[/h3]

Map Select:
- Added a back button on the map selector

Title Screen:
- Added a credits page

[h3]Achievements:[/h3]
- Added code for 15 achievements

[h3]Characters:[/h3]
- Added Agnes as a playable character


[h3]Weapons:[/h3]

Gun:
- Added Charge up heavy attack on left mouse button hold.

Arrow Key:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.2x
- Damage Multiplier Level 2: 1.3x
- Damage Multiplier Level 3: 1.4x
- Damage Multiplier Level 4: 1.5x
- Damage Multiplier Level 5: 1.6x

Added the Axe: NEW WEAPON:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.25x
- Damage Multiplier Level 2: 1.35x
- Damage Multiplier Level 3: 1.65x
- Damage Multiplier Level 4: 1.9x
- Damage Multiplier Level 5: 2.25x

Bug Spray:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.4x
- Damage Multiplier Level 2: 1.8x
- Damage Multiplier Level 3: 2.2x
- Damage Multiplier Level 4: 2.6x
- Damage Multiplier Level 5: 3x

Bug Zapper:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.1x
- Damage Multiplier Level 2: 1.25x
- Damage Multiplier Level 3: 1.45x
- Damage Multiplier Level 4: 1.75x
- Damage Multiplier Level 5: 2x

Fly Swatter:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.05x
- Damage Multiplier Level 2: 1.125x
- Damage Multiplier Level 3: 1.2x
- Damage Multiplier Level 4: 1.375x
- Damage Multiplier Level 5: 1.5x

Lemon Disks:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.3x
- Damage Multiplier Level 2: 1.7x
- Damage Multiplier Level 3: 2.3x
- Damage Multiplier Level 4: 2.8x
- Damage Multiplier Level 5: 3.5x

Newspaper:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.5x
- Damage Multiplier Level 2: 2x
- Damage Multiplier Level 3: 2.5x
- Damage Multiplier Level 4: 3x
- Damage Multiplier Level 5: 4x

Salt Shotgun:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.05x
- Damage Multiplier Level 2: 1.1x
- Damage Multiplier Level 3: 1.15x
- Damage Multiplier Level 4: 1.2x
- Damage Multiplier Level 5: 1.25x

Scythe:
- Damage Multiplier Level 0: 1x
- Damage Multiplier Level 1: 1.1x
- Damage Multiplier Level 2: 1.2x
- Damage Multiplier Level 3: 1.3x
- Damage Multiplier Level 4: 1.4x
- Damage Multiplier Level 5: 1.5x


[h2]Changed:[/h2]

[h3]Level Up Upgrades:[/h3]
- Changed Buffer time from: 1sec --> 0.6sec


[h3]Weapons:[/h3]

Arrow Keys:
- Base Damage: 3-5 --> 5-7

Fly Swatter:
- Base Damage: 10-20 --> 12-16

Lemon Disks:
- Base Damage: 5-10 --> 4-6

Newspaper:
- Base Damage: 4 --> 9

Salt Shotgun:
- Base Damage: 7-18 --> 7-13

Scythe:
- Base Damage: 2-4 --> 3-5


[h2]Fixed:[/h2]

[h3]Weapon:[/h3]

Bug Zapper:
- Kinda Fixed the visuals of the bug zapper's long-range snipe

Lemon Disks:
- Fixed Lemon Disks not firing multiple disks when leveled up


[h3]Mini-Boss:[/h3]

Centipede:
- Fixed Centipede not doing damage to the player

Early Access V0.03 Update

Early Access v0.03


[h2]Added:[/h2]
[h3]Menu:[/h3]
- Control button, which currently just shows the keys that do things.

[h3]Level Up:[/h3]
- 1-second buffer, to avoid accidental upgrade clicks

[h3]Newspaper Weapon:[/h3]
- Level 0 Throw Speed: 2sec
- Speed: 7
- Level 1 Throw Speed: 1.9sec
- Speed: 7.2
- Level 2 Throw Speed: 1.8sec
- Speed: 7.6
- Level 3 Throw Speed: 1.65sec
- Speed: 8.2
- Level 4 Throw Speed: 1.25sec
- Speed: 9.5
- Level 5 Throw Speed: 1sec
- Speed: 11

[h3]Arrow Key Weapon:[/h3]
- Level 0 Throw Speed: 1sec
- Level 1 Throw Speed: 0.9sec
- Level 2 Throw Speed: 0.8sec
- Level 3 Throw Speed: 0.7sec
- Level 4 Throw Speed: 0.55sec
- Level 5 Throw Speed: 0.35sec

[h2]Fixed:[/h2]

[h3]Volume Slider:[/h3]
- Fixed Menu volume and sfx sliders no longer altering the audio volumes after playing 1 round of the game.

*Note: I still haven't figured out how to get visuals of the volume sliders in the game maps to match what the actual volume of the game is. However, this doesn't affect the volumes & they also still lower and raise volumes.

[h3]Level Up Upgrades:[/h3]
- Fixed the ability to pause and resume the game while selecting upgrades.

[h3]Movement:[/h3]
- Fixed diagonal movement being faster than any individual direction of movement.

[h3]Enemies:[/h3]
- Fixed some enemies having hitboxes a little too large.
- Fixed Fly enemy not being killed at the start of any boss fight.
- Fixed Enemies no longer spawning after 16 minutes.

[h3]Goop n' Shells:[/h3]
- Fixed goop and shells sometimes getting depressed while chasing down the character to be absorbed.

Early Access V0.02 Update

Early Access v0.02


[h2]Changes:[/h2]

[h3]Newspaper Weapon:[/h3]

- Changed newspaper from firing in any random direction to firing only in 8 positions, based on where the majority of the enemies are located.

[h3]Sythe Weapon:[/h3]

- Smoothed out the Animation.

[h3]Bug Zapper Weapon:[/h3]

Changes:
- AOE damage lowered from 9-11 --> 3-5

Added:
- Pulses to the AOE damage

- Visualization of AOE damage Area and Pulses

- Level 0 Pulse Time: 2.00s
- Level 1 Pulse Time: 1.55s
- Level 2 Pulse Time: 1.25s
- Level 3 Pulse Time: 0.85s
- Level 4 Pulse Time: 0.65s
- Level 5 Pulse Time: 0.25s

[h3]Arrow Key Weapon:[/h3]

- When not moving arrows now fire in the last pressed direction, rather than defaulting to the right.

[h3]Boss Rounds:[/h3]

- Enemies are now all killed at the start of a Boss Fight / Mini-Boss Fight


* Note: Almost all damages in Entomophobia work with a random value between two numbers, so when I type 3-5, that means 3 is the minimum damage and 5 is the max damage.