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  3. Update v1.11

Update v1.11

Hello!


Next update is live!
[h3]Please let us know what else would you like us to fix/implement to make the experience better. [/h3]

Thank you so much for all your feedback so far!



  • Added toggle sprint option

  • Reduced game file size

  • Fixed an issue where achievements might not unlock for some players. They should now work for everyone.

  • Reduced default sensitivity when controlling the spaceship with a gamepad.

  • Pressing "ESC" when you are in the menu is now returning to the previous screen.

  • The scanner icon is not visible from the start of the game anymore.

  • Added a vehicle reset point in Blue Desert to prevent getting stuck when resetting vehicles.

  • Fixed an issue where Elite enemy rockets passed through objects. They now explode on obstacles.

  • Fixed the interaction on UFO Base when collecting blue material. The prompt now shows "A" instead of "X" to avoid disabling RC Car controls.

  • Fixed the objective indicator remaining visible after destroying the pillar in the boss arena.

  • Fixed weapons disappearing after switching and progressing through save points.

  • Fixed weapons vanishing when unlocking two at once.

  • Fixed broken shooting after exiting vehicles or finishing cutscene interactions.

  • Fixed an issue where the redfield wouldn’t disappear after defeating all enemies in Space level.

  • Fixed weapons appearing outside the buggy on Red Desert.

  • Enemy health bars (e.g., for spider explosives, machine gun turrets, and flying turrets) are now hidden when the "hide enemy health bars" option is enabled.

  • Increased thrown grenade damage by 30%.

  • Fixed invert Y for first person and vehicles not saving correctly between sessions.

  • Fixed invert Y for vehicles not affecting torpedoes and missiles, improving usability in underwater interiors and the Blue Desert drone section.

  • In the submarine and spaceship, shooting with a gamepad now uses “RB” instead of “A,” allowing players to aim and shoot simultaneously.

  • Added a cutscene of jumping into the wormhole at the end of the space level.

  • Fixed an issue where pressing escape near the end of the moon base could cause the camera to move to another place.

  • Pressing “ESC” in the Loadout screen now resumes the game instead of returning to an earlier screen.

  • Fixed flashlight keybindings for gamepad controls.

  • Fixed an issue where achievements were not unlocking.

  • Fixed an issue where the player could press escape to skip the tutorial about selecting the first skill.


[h3]If you have been playing Moon Mystery, please consider leaving an honest review on Steam! Reviews make a huge difference for indie games like ours.[/h3]

Thank you so much!

Mikolaj