0.2.5 - MANDRILLIAN QOL
Added a new setting: Mandrillian aim assist. It is enabled by default but counts as a "preference", which means you can turn it off and it will stay off across sessions. The idea behind it is to both help with Remote Play input lag and to make it easier to onboard newcomers. I have set it up in a way that will allow for potential different aim assist levels in the future.
How it works: every time you release an attack, the assist will check if the robot is within a 80º cone in front of you. It will also check the distance (higher distance for stronger attack types), and if all parameters are met, it will steer the initial pounce at the handy "lead target" the VR player has that I've been using for the Mandrillian Bots.
The aim assist does not work on cloaked robots (unless they're leaving a smoke trail or have a flashlight on), and the Stealth Skin halves the assist angle.
I've also added a blinking light effect that flashes very 1.5 seconds for armed C4 charges.
How it works: every time you release an attack, the assist will check if the robot is within a 80º cone in front of you. It will also check the distance (higher distance for stronger attack types), and if all parameters are met, it will steer the initial pounce at the handy "lead target" the VR player has that I've been using for the Mandrillian Bots.
The aim assist does not work on cloaked robots (unless they're leaving a smoke trail or have a flashlight on), and the Stealth Skin halves the assist angle.
I've also added a blinking light effect that flashes very 1.5 seconds for armed C4 charges.