What to Expect in Version 0.2.1.0 - Team Meeting Recap
[h3]On June 12th, 2025, we held a seven-hour team meeting to dive deep into the upcoming 0.2.1.0 update. We also went through a large portion of your community suggestions and feedback, thank you for all the ideas![/h3]
What to Expect from Update 0.2.1.0:
This will be a smaller update focused on delivering missing content from the previous release, making adjustments to new systems, and adding various quality-of-life improvements, as well as implementing many of your amazing ideas and suggestions.
[h3]Game Roadmap - Planned Features & Improvements[/h3]
Game
• Translation to German
• Compensation for lost items
• Backups & save slots (Singleplayer)
• Fix job horses at the riding school (bridle/halter visuals and functions)
• Add/edit index entries
• Save & load latest weather state when changing location (Singleplayer)
• Make Alfalfa spawn more rare
General
• M & S riding school jump courses
• Sound notification on task/quest completion
• Enable sleeping earlier
• Test riding arena with jumps and traffic cones
• Spawn at the board after exiting training
• Add more grid values to the Obstacle Course Builder
Multiplayer
• More chat options
• General multiplayer bug fixes
Home Stable
• Swap places with riding arena and large pasture
• Horses can be purchased and placed directly in pastures
• Halter hooks outside of pasture and paddocks
Functions
• Sweeping and mucking out (Home Stable)
• Real-time interaction with feed troughs and hay nets
• Fertilizer
• Hay in pastures
• Untack horse directly (tack placed in hand)
• Filtered inventory in the "Stall" widget
• Watchlist/Favorite list for crafting recipes
• Auto-pickup for mined/chopped resources
• Stall items customization
Animations & 3D
• Animation for holding snacks and hay
• Apple trees
• Pellet machine
Horses
• Horse value & progression system
Riding
• Cross rails added to the obstacle course builder
• Improved horse UI (stride indicator and more)
[h2]You can track the progress of each feature on our public Roadmap here:
https://miro.com/app/board/uXjVIpbJVlE=/?share_link_id=216273675501[/h2]
What to Expect from Update 0.2.1.0:
This will be a smaller update focused on delivering missing content from the previous release, making adjustments to new systems, and adding various quality-of-life improvements, as well as implementing many of your amazing ideas and suggestions.
[h3]Game Roadmap - Planned Features & Improvements[/h3]
Game
• Translation to German
• Compensation for lost items
• Backups & save slots (Singleplayer)
• Fix job horses at the riding school (bridle/halter visuals and functions)
• Add/edit index entries
• Save & load latest weather state when changing location (Singleplayer)
• Make Alfalfa spawn more rare
General
• M & S riding school jump courses
• Sound notification on task/quest completion
• Enable sleeping earlier
• Test riding arena with jumps and traffic cones
• Spawn at the board after exiting training
• Add more grid values to the Obstacle Course Builder
Multiplayer
• More chat options
• General multiplayer bug fixes
Home Stable
• Swap places with riding arena and large pasture
• Horses can be purchased and placed directly in pastures
• Halter hooks outside of pasture and paddocks
Functions
• Sweeping and mucking out (Home Stable)
• Real-time interaction with feed troughs and hay nets
• Fertilizer
• Hay in pastures
• Untack horse directly (tack placed in hand)
• Filtered inventory in the "Stall" widget
• Watchlist/Favorite list for crafting recipes
• Auto-pickup for mined/chopped resources
• Stall items customization
Animations & 3D
• Animation for holding snacks and hay
• Apple trees
• Pellet machine
Horses
• Horse value & progression system
Riding
• Cross rails added to the obstacle course builder
• Improved horse UI (stride indicator and more)
[h2]You can track the progress of each feature on our public Roadmap here:
https://miro.com/app/board/uXjVIpbJVlE=/?share_link_id=216273675501[/h2]