Upcoming Closed Beta 0.2.0 Update Progress (Devlog)
[h3]According to the Roadmap, we wanted to add the following content for the Closed Beta Update 0.2.0:[/h3]
[h3]What can we say, there will be much more! We have already prepared the following so far:[/h3]
[h3]Player Creator[/h3]

[h3]NPCs[/h3]
[h3]Players[/h3]

[h3]HUD[/h3]

[h3]Horses[/h3]

[h3]Riding System[/h3]
[h3]Environment[/h3]

[h3]We have also improved and revised many of our features for better performance![/h3]

- Your own property with main stable and pasture
- Initial horse care (brushing, hoof picking & feeding)
- NPC Shop with selling option
- Temporary hay grinding (to test selling & item pick up)
[h3]What can we say, there will be much more! We have already prepared the following so far:[/h3]
[h3]Player Creator[/h3]
- Added "Reset back to default" button
- Added face presets
- Added 14 new face morph options
- Improved all hairstyles and beards
- Added new hairstyles

[h3]NPCs[/h3]
- General UI Overhaul
- NPC Talk function (Text Generation)
- NPC Trading function (Buy & Sell)
[h3]Players[/h3]
- Added pick-up function
- Added Pick Up Item: Alfalfa Flower
- Added alternative hair mesh if the player wears a hat/helmet

[h3]HUD[/h3]
- Added Quick Bar (Important for upcoming updates)

[h3]Horses[/h3]
- Animation changes: Walk & Canter
- Added Brush functionality
- Added Hoof Pick functionality
- Added cleanliness for the body & each leg
- Added stall behavior (AI), horses inside a stall will orient themselves automatically as soon as the stall gate is closed.
- Idle
- Hatch
- Eating hay from the hay net
- Drink
- Eating from the feed trough

[h3]Riding System[/h3]
- Riding System 1.5: Set speed manually for each gait
- Added stride system indicator
- Display active gait
[h3]Environment[/h3]
- Improved the environment looks (colors & fog)

[h3]We have also improved and revised many of our features for better performance![/h3]
