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Unbridled: That Horse Game News

Early Access 0.1.0.2 - Hotfix

Bug Fixes:
  • Silver/Gold Horse Ticket: It was previously possible to purchase more than 4 horses, but the horse was not actually added, and the ticket was incorrectly removed. This issue has been fixed.
  • Sleeping: Issues with the Sleeping feature have been resolved.
  • Index Entries: Index entries no longer reappear every time you join a training session.
  • Item Pickup: When attempting to pick up multiple items quickly, only one would be added to the inventory. This has been corrected.
  • Music: Some soundtracks that were not looping correctly have been adjusted to now repeat properly.


Visual and Gameplay Adjustments:
  • Color Update: The colors of the Stride Indicator and Stamina bar have been updated.
  • Tree Felling & Ore Mining: Animations for tree felling and ore mining have been sped up. Additionally, the current animation now fades out faster when a "hit" is registered, allowing the next hit to be executed immediately.
  • Alfalfa, Nettle & Trees: These objects have been visually updated to make them easier to identify.
  • Textures: Some textures that appeared muddy and were not loading correctly have been fixed so that they now display properly at all times.


New Features & Adjustments:
  • Key Binding: A new key binding has been added to drop "Carry Items" (items you can hold but are not in the equipment slot).
  • EXP and Reward System: The EXP and reward system has been adjusted for a better gameplay experience.
  • Menu Changes: The "Back to Home" button in the menu bar has been replaced with the Map Selection (Travel) button.
  • Silver/Gold Tickets: The prices of the Silver and Gold Tickets have been reduced.
  • Riding School: Snow and puddles no longer appear inside the Riding School buildings.
  • Cross-Country Obstacles: The Cross-Country obstacles in the Campground have been adjusted for beginners.
  • Music: 3 new soundtracks got added.
  • Quest Window: Quests now scroll automatically down when you get more tasks.


Quest Changes:
  • Riding School: The order of quests within the Riding School has been changed.
    Reworked Quests:
  • "Interaction & Storage"
  • "Get to Know Your Horse"
  • "Check Out Your Property"
  • New Quest: A new quest has been added. It becomes available from Samuel Albrecht after completing the quest "Locate the Blacksmith’s Workshop in Town."


Additional Changes:
  • Graphics Preset: A new Graphics Preset option has been added.
  • Hint Text: The hint text for going to sleep, as well as the text size and font, has been updated.
  • Index Entries: The "Riding Interface" index entry has been updated.
  • Item Name: The item name "Red Apple" has been changed to "Apple."

Early Access 0.1.0.1 - Hotfix

General Improvements & Bug Fixes:
  • Players who assigned their horse to the Stamina Path did not receive EXP – this issue has been fixed.
  • Stamina EXP can now be earned based on stamina consumption and distance traveled.
  • EXP rewards are now correctly calculated.
  • When a path reaches the maximum level (10), this is now properly displayed in the Horse Manager.
  • The Agility Path now grants less EXP.
  • Show Jumping challenges for classes E, A, and L are now available. Hovering over the buttons will now display the requirements needed to unlock each class.
  • Agility EXP is now gained through automatic lead changes.
  • Jeremiah had an incorrectly assigned talk text that was non-functional – this has been removed.
  • During Show Jumping training, the horse no longer keeps moving in the background when the result screen is displayed.
  • Some hay decals in the Riding School had poor blending with other objects – this has been fixed.
  • The "Job Offer" timer now includes "h" and "m" for hours and minutes, as some players were unsure about the time format.
  • Some SFX could not be lowered via the settings – this issue has been fixed.
  • The stable entrance doors on the Riding School map now open wider to allow horses to pass through more easily. (Visually, this might look a bit odd from the outside, but until we can replace the mesh, this is the best solution.)
  • The text size of some hint messages has been adjusted.
  • A problem has been fixed where the job horses at the Riding School were no longer interactable after rejoining the map while the job was active.


Gameplay Adjustments:
  • For jobs requiring item deliveries, items are now correctly removed from the inventory and recognized.
  • Horses can now become Exhausted:
  • If a horse's stamina reaches 0, it enters the Exhausted state.
  • In this state, the horse is downgraded to at least "Trot."
  • The Exhausted status is lifted once stamina regenerates above 20%.
  • While Exhausted, the horse cannot go faster than "Trot" and cannot jump.
  • Fixed an issue where players could switch to canter during a jump even when stamina was depleted.
  • Night can now be skipped: Starting at 18:00 (6 PM), you can interact with your bed.
  • A numerical error in Beginner Course 06 has been corrected.
  • The feeding animation has been fixed.
  • The Show Jumping ESC menu no longer causes players to get stuck when closing it.


Final Notes:
For this hotfix, we primarily focused on fixing the most common bugs, as far as it was currently possible.
Some bugs could not be reproduced, making it difficult to identify the cause. I will reach out to certain players who encountered these issues to ask for additional details and assistance.

For your information:
As a team, we had a productive brainstorming session about the future of Unbridled: That Horse Game and the next steps ahead. Once we have cleaned up the current state of the game, we will share more details with you.
We would like to express our gratitude to everyone for their support! It has been a bumpy start, but we are passionately moving forward. We take all feedback and suggestions seriously, and they are always open for discussion.

Unbridled: That Horse Game – Early Access is now available!



[h2]The wait is over! Unbridled: That Horse Game is now available in Early Access on Steam![/h2]




[h3]Join the Community and Shape the Game[/h3]
Your feedback is important! By participating in Early Access, you have the opportunity to shape the future of Unbridled: That Horse Game. We’d love to hear your thoughts about gameplay, new features, and overall experience.

Don’t forget to drop by our Discord server to connect with other players and share your input directly with our development team.
Join our Discord using this link: https://discord.gg/2wdqQPZ5Ny

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[h3]Stay Updated[/h3]
We’ll be rolling out regular updates to refine gameplay and add exciting new features. Keep an eye on Steam or Patreon for updates and patch notes!

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[h3]Share Your Journey[/h3]
We’d love to see your adventures in Unbridled! Share your favorite moments, videos, screenshots, and tips on social media using the hashtags #UnbridledThatHorseGame and #UTHG. Your posts can help grow our amazing community and inspire new players to join the journey.

CLOSED BETA UPDATE 0.4.0 - HORSE ABILITIES, ARCHERY & MORE! 🏹🐴

[h3]WHAT'S NEW?[/h3]

Archery is back!: It was a big wish of the community to have archery back.
Even though there are no bound actions for it yet in update 0.4.0, you can purchase the bow from Florian Himmel and get familiar with it.
Archery works both on foot and while riding. 🎯



Obstacle Course Builder: Create your own jumping courses and share them in multiplayer!



Horse Ability System: Build a bond with your horse, level up, and unlock unique destinies: Jumping, Agility, Stamina, and more! You decide which path your horse will take: will it become a racehorse or perhaps a jumping master? With perks, you can compensate for your horse's weaknesses or further enhance the stats it already excels in!
This is just the beginning of the system, but we are continuously working on refining it to its fullest potential.



Jobs: Take on various tasks from the Job Board at the Horse Market to earn extra money.
The Axe & The Pickaxe: You now have the ability to chop down trees and break rocks in the campground to gather resources like wood or iron. These activities are especially important for the new jobs you can take on at the job board.
Resource Gathering: Chop down trees and mine ores! Check out the Horse Market shop for the necessary tools.



New Horse Interactions:
- Scratch your horse's rump, they’ll love it! ❤️
- Boop the nose! 🐴
Date & Time: Introducing a Date & Time system that allows various events to occur over time. For example, your horses will get hungry over time, you will have daily bonding tasks (such as brushing and hoof cleaning), and job offers will appear on the job board. This system will be crucial for both farming and breeding in the future.

[h3]CHANGES:[/h3]

Improved Animations: Smoother riding, mounting, dismounting, and improved horse gallop.
More Lively Maps: Birds and insects now bring more life to the world.
Player Creator Update: All hairstyles now have proper thumbnails.
Expanded Graphics Settings: Some players experienced issues with low frame rates. In addition to general optimizations, we have added the following options to the graphics settings:
- Anti-Aliasing Quality
- Post Processing
- Global Illumination
- Reflections
- Textures
- Effects
- Shading
Visual Item Changes:
- Casual Riding Helmet has a new look.
- Grooming Set has been improved and renamed.

[h3]FIXES:[/h3]

• Fixed a graphics issue causing everything to appear red for players with Intel(R) Iris(R) Xe Graphics.
• Reins now display the correct color.
• Turnout yard gates were mistakenly labeled as barn doors -> now corrected.
• Key bindings now save properly.
• Fixed an issue where horses would freeze when led into a stall.
• Horses can no longer walk on campground chairs.
• Players will no longer get stuck when riding and changing horse equipment.

[h3]KNOWN ISSUES:[/h3]

• Horses currently do not get dirty.

🎇 Early Access Launch Date Revealed! 🎇



[h3]We’re happy to announce that Unbridled: That Horse Game will launch in Early Access on February 19th, 2025![/h3]

Here’s what you need to know leading up to the big day:
🌟 You can still claim Closed Beta Keys until January 26th, 2025. (Click here for more info)
🌟 Closed Beta Keys will be deactivated on February 10th, 2025.
🌟 All Patreon supporters who contributed up to 50€ will receive their Full Game Keys via email on February 18th, 2025, thank you for your support!
🌟 The Early Access price will be 23,99€!

[h3]We wish you all a Merry Christmas and a Happy New Year! Thank you for being part of this journey, 2025 is going to be amazing! 🎄🎇[/h3]