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  3. 1.05.61345 - Darkest Dungeon II - Last Light - Coming_in_Hot Hotfix

1.05.61345 - Darkest Dungeon II - Last Light - Coming_in_Hot Hotfix

We've just released a hotfix to our coming_in_hot branch.

Important Note on this Coming_in_Hot Release:

We encourage players who want to help test these changes and provide feedback to switch to the "coming_in_hot" beta branch . Your save will carry over when you switch to that branch.

IMPORTANT: Once you switch your branch you MUST stay there until we push the update to the retail branch for everyone. We always recommend making a backup of your save file!

[h2]GAMEPLAY[/h2]
  • The Fragile Flame: Reduced the number of random debuffs from 5 to 3
  • Hero Goals: Increased chance for hero trinket and signature inn item goals to appear
  • Added new variation on the Working Fields UI for when Inventory Grants feature is active (ie. after 100% completion of base game Working Fields Unlocking)
  • Added small animation to Vitrine entry completion

[h2]FIXES[/h2]
  • Fixed an issue where Vanquisher quirk did not receive it's healing effect from kills with Murder Weapon
  • Fixed issue allowing rare chance to flee from fights on the Mountain
  • Fixed an issue where combat would not end correctly if target dies on their turn
  • Fixed an issue where encounter choice barks would change if you hover on and off repeatably
  • Fixed issue where Pouch of Lye removed corpses on miss
  • Fixed an issue where hero ribbons temporarily overlap after hero replacements or run restart
  • Fixed incorrect quantity range for the appearance of Inn items
  • Fixed Almanacs not appearing from Completed Working Fields Stagecoach item rolls
  • Fixed an issue with the Plague Doctor's hero palette being applied to the Crusader
  • Fixed an issue where the Vitrine UI would appear out of position for a few frames before being put in the correct final position
  • Fixed issue with radiant flame showing infernal flame visuals when equipping
  • Fixed some tutorial toasts not triggering at the right time