1. Darkest Dungeon® II
  2. News

Darkest Dungeon® II News

1.00.50754 - Face Your Failures - Hotfix

[h2]Obsession Confession[/h2]
  • We have adjusted the fight to encourage more party compositions and better mechanical transparency, while continuing to provide an appropriate challenge


[h2]FIXES[/h2]
  • Updated Localization with more improvements from our localization teams

1.00.50578 - coming_in_hot public beta update!

Hello everyone,

Today we pushed a new build to our coming_in_hot public beta branch with an updated version of the Act 3 Final Boss fight.

Please switch to that branch to playtest the updated version and send us your feedback. Please note there will be some missing or inaccurate strings for NON-ENGLISH languages relating to that fight, those will be patched over the next couple of days.

Reminder: Once you switch to coming_in_hot we recommend you stay there until we push the update to the retail branch for everyone.

Thank you!

1.00.50439 - Face Your Failures - Hotfix

1.00.50439 - Face Your Failures - Hotfix


Fixes
🔸Fixed an issue where Contempt could remain on a Hero if Haymaker missed/was Guarded in Confession 5 boss fight
🔸Fixed an issue where Death's Soul Reaver might not consume Combo if intercepted by Guard
🔸Fixed an issue where Death's Combo effect on Soul Reaver was not applying properly
🔸Fixed shader lighting on Occultist
🔸Fixed bug where Runaway Origin poker mesh was doubled up.
🔸Updated Localization and added missing strings

1.00.50376 - Face Your Failures - Hotfix

  • Updated localization for all languages
  • Fixed an issue with Hateful Pyre and Stygian Blaze not correctly adding Deathblow RES
  • Updated Chinese font weight and fixed missing characters.

1.00.50313 - Face Your Failures - Hotfix

1.00.50313 - Face Your Failures - Hotfix


Edit: This update implements the Steam Cloud Save feature. IMPORTANT: If you get a message regarding a Steam Cloud conflict, please be sure to choose the 'Local' save option.

If you have been playing on multiple devices, please take note of the following information.

Unfortunately we do not have control over which version will be uploaded. Essentially, Steam Cloud will grab the save file of the first device used.

If you play on multiple devices, please ensure that you play on the device with the local save you want to keep first. This will ensure the correct save file is pushed to the Cloud.

[h2]GAMEPLAY[/h2]
  • Added many quirk interactions to Academic's Studies
  • Slight increase to candle cost of later character cosmetics
  • Removed Deathblow RES buff from Impervious Monsters
  • Reduced stress damage dealt in Jester's chapter 2 story
  • Chalk Dust: No longer requires target to be in Stealth and can now be Dodged, but will also remove any Dodge tokens
  • Confession 3 Boss
    • Cloistered Eye: Seek skills will now target a random hero when there's no random hero to target
    • Bifurcated Eye: Detect skills now targets random heroes
    • Cluster of Eyes: Evince skills now targets random heroes
Based on feedback since our 1.0 release we have decided to revisit the 3rd Confession boss. Today's update addresses a few of the most immediate issues, but be advised we are adjusting this fight further.

  • Fixed an issue preventing team names from working when they contained the Flagellant
  • Minimum Deathblow RES for Heroes has been raised from 5% to 33%
  • Minimum Deathblow RES has been reduced from 5% to 0% for monsters
  • Monsters that previously had 5% Deathblow RES, such as the Evangelist, now have 0%
  • Drummer: Order: Defensive Formation no longer grants +50% Deathblow RES for 1 Round
  • Knight: no longer uses En Garde if on Death's Door
  • Bishop: fixed an issue causing the Bishop to occasionally pass his turn unnecessarily
  • Inns can now only be generated once per expedition
  • The Hateful Pyre and The Stygian Blaze now grant bonus Deathblow RES to all monsters/bosses that have Death's Door
  • Confession 1: region 2 Oblivion's Rampart will now always be a Deacon fight
  • Confession 2: region 2 Oblivion's Rampart will now always be a Deacon fight and region 3 will always be a Cardinal fight
  • Reverberating Redoubt: Added Armor Tag
  • Fixed an issue with a Flagellant hero goal
  • Pillager Mongrel no longer gains Dodge when using Watchdog, but instead gains it on Riposte
  • Increased the appearance rate of Hero Shrines
  • Monsters can now have IMMUNE resistance levels, reflected in their mouse-over stats and pop text when struck by relevant abilities or combat items


KNOWN ISSUE: The new strings associated with this change are not currently localized, and will be patched in asap.

[h2]FIXES[/h2]
  • Fixed an issue with the Fisherfolk Docker not receiving the stacking -10% Deathblow RES penalty if he survives a Death's Door check after being hatched via Spawning Grounds
  • A slew of animation and vfx improvements and polish
  • Added a new font for Chinese
  • Added new localization disclaimers by request of the various language loc teams
  • Fixed a softlock issue with a UI edgecase when you don't have all skills equipped and opening stagecoach menu at the same time
  • Updated our credits
  • Fixed an issue with the Fanatic Librarian kill achievement not counting when ignited
  • Added missing SFX to Bonesaw and Shred of Decency
  • Updated healing tab background art on the Hospital
  • Fixed an issue where using a combat item on the final boss would break VFX from correctly looping
  • Reduced Inn Mastery hold to upgrade timing from 2s to 1s
  • Fixed an issue where a rough patch would be hidden under the sand in the Shroud<
  • Fixed various Localization UI issues
  • Various VFX fixes
  • Updated Localization