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Darkest Dungeon® II News

2.00.75033 Darkest Dungeon II - Kingdoms Coming_in_Hot

This build is aimed at fixing the recent reports of mods no longer working.

If you were affected please play it and let us know if it resolves the issue.

2.00.74525 Darkest Dungeon II - Kingdoms Coming_in_hot Release

We have deployed a new build to our public beta branch on STEAM. This build has a attempted fix and additional logging to for the "Click to Continue" softlock issue players are hitting.

If you have had this issue before, please switch to this branch and continue playing in Kingdoms, and see if it still reproduces.

If you get the bug to occur, please send us an in-game report so that we can leverage the additional logs to assist in resolving the issue.

2.00.74369 - Darkest Dungeon II - Kingdoms Hotfix

We have pushed a hotfix with the following changes:

  • Fixed an issue where health/stress/fatigue heals would not be refreshed immediately on the UI
  • Fixed an issue where the game would crash when resting with the Change Hero UI opened
  • Fixed an issue where when a Slime would spawn they would appear in an awkward pose

2.00.74218 - Darkest Dungeon II - Kingdoms Release

Today we released an update with the following fixes:

  • Fixed an issue where story choices weren't displaying the quirks influence
  • Fixed an issue with swapping paths with mastered skills not loading correctly
  • Fixed an issue where users were able to move stagecoach during hospital visits
  • Fix attempt for missing Warlord mini-map icon

2.00.74170 - Darkest Dungeon II - Kingdoms Update

We have just pushed a new update to Darkest Dungeon II with the following fixes:

  • Add Correct Console Prompts to Tutorial Windows
  • Fix to single path node gen not working with kill contract causing crash in loading screen
  • Fix destroyed inn count bug for Teetering on the Brink achievement
  • Fix saved actors with bad unlocks from old respawn rule logic
  • Fix to memoried heroes with invalid skills not loading
  • Update KO localization for new gamepad variants of tutorials needed for consoles (rest to follow soon)