Bootstrap Island Leaves Early Access and Launches in Full Release
[h3]Dear Survivors — today is the day. The Full Release is here 🔥[/h3][p][/p][p]After two years in Early Access and five major and a lot of small updates, the island is now more alive and dangerous than ever. Our largest update yet introduces the local tribe, concludes Daniel’s story, and brings new threats, gameplay systems, and major improvements across the game. [/p][previewyoutube][/previewyoutube][p] [/p][h2]A Ruthless Survival Adventure Designed for VR[/h2][p]You step into the role of Daniel, a 17th-century castaway fighting to survive on a ruthless tropical island. With no guidance and no predefined solutions, survival depends entirely on instinct, observation, and experimentation.[/p][p]The island operates as a dynamic, systems-driven world, shaped by interacting elements such as weather, fire, liquids, physics, and animal behavior. You gather resources, hunt wildlife, build shelters, and prepare for the dangers that emerge after dark.[/p][p]Instead of watching danger unfold, you stand inside it — reacting physically and solving survival challenges your own way.[/p][p]
[/p][p][/p][h2]What’s New in Full Release[/h2][p][/p][h3]The Local Tribe[/h3][p]The island now has inhabitants — a local tribe equipped with their own tools (Wood Sling, Talking Stick), weapons (Bow and Arrows), and behaviors. Through a new communication and trading system, including Trading Altars, you can build friendly or hostile relationships with them. The future of your island life is in your hands. [/p][p][/p][h3]The Complete Story[/h3][p]Uncover the story of Daniel, the shipwrecked survivor — his past, the events that led to the shipwreck, and the possible paths his fate may take. [/p][p][/p][h3]New Threats and Survival Challenges[/h3][p]The island becomes even more dangerous with the introduction of a new boss encounter — the Blood Challenger — along with additional weapons and expanded combat possibilities. New environmental additions also bring more variety to the island.[/p][p][/p][h3]Custom Mode[/h3][p]You can now tailor the survival experience through Custom Mode, adjusting parameters like day length, world intensity, and survival systems to create either a relentless challenge or a slower, exploration- and building-focused journey. [/p][p][/p][h3]Performance Improvements, Achievements, and Localizations[/h3][p]The Full Release also brings significant performance improvements, Steam Achievements, and subtitles in 12 languages. [/p][p][/p][h3]Launch Discount and Supporter Pack[/h3][p]To celebrate the Full Release, Bootstrap Island will be available for a limited time at its Early Access price — $24.99 USD with a 10% launch discount. After the promotion ends, the base price will increase to $27.99 USD, reflecting the expanded scope and content added throughout development. [/p][p]At launch, a $4.99 USD cosmetic Supporter Pack DLC will also be available for players who want to further support the indie team and equip more prestigious weapons and accoutrements. A bundle including the game and the supporter pack will also be available with a 10% discount.[/p][p][/p][h3]👉 When continuing an existing save:[/h3][p]Old save files may have issues due to the many changes made to the game. We recommend starting a new game.[/p][p][/p][p]Thank you to everyone who supported us during Early Access and helped shape Bootstrap Island into what it is today. We’ll see you on the island. 🌴 [/p][p]Yours truly,
The Bootstrap Island Team [/p][p][/p][p]🌴 Join Our Active Community! Discord [/p][p]🌴 Check out our t-shirts and hoodies! Merch Store[/p][p]
[/p][p][/p][h2]🚨Full Release: Patch Notes! SPOILER ALERT!🚨[/h2][p][/p][h3]New Features and Systems:[/h3]
The Bootstrap Island Team [/p][p][/p][p]🌴 Join Our Active Community! Discord [/p][p]🌴 Check out our t-shirts and hoodies! Merch Store[/p][p]
- [p]New feature - Full Story Campaign with 4 Chapters and Cutscenes[/p]
- [p]New feature - Local Tribes[/p]
- [p]New feature - Bow[/p]
- [p]New feature - Custom Game[/p]
- [p]New feature - Trade Altars[/p]
- [p]New feature - Wood Sling[/p]
- [p]New feature - Talking Stick[/p]
- [p]New feature - Equipment Screen[/p]
- [p]New feature - Collectible Eggs[/p]
- [p]New feature - Achievements[/p]
- [p]New feature - Player Arms[/p]
- [p]New feature - Start Menu Level[/p]
- [p]New feature - Localized Menus and Subtitles for 12 languages[/p]
- [p]New boss enemy - Blood Challenger[/p]
- [p]New character - Shaman[/p]
- [p]New music by composer Liina Sumera[/p]
- [p]New voiceovers[/p]
- [p]New sound effects[/p]
- [p]Added end credits[/p]
- [p]Reworked save slots progress[/p]
- [p]Changed number of save slots from 3 to 5[/p]
- [p]DLC support added[/p]
- [p]Reworked satchel[/p]
- [p]Reworked loading screen[/p]
- [p]Plants visually react to the player now[/p]
- [p]Melee combat improvements[/p]
- [p]Added a brightness option[/p]
- [p]The amount of days required for unlocks information can be seen on Deathscreen[/p]
- [p]Fixed falling/flying when loading a save[/p]
- [p]Fixed underwater sounds playing when starting a new run[/p]
- [p]Button presses now make the deathscreen progress quicker[/p]
- [p]Increased the number of locations providing shelter from the rain[/p]
- [p]Increased the speed of chest regeneration[/p]
- [p]Added support for resource regeneration (not yet active, will be activated with a patch soon)[/p]
- [p]Added treebridges to Riverlands[/p]
- [p]New plants in Riverlands[/p]
- [p]Reworked arena and other areas in Riverlands[/p]
- [p]Environmental improvements in all areas[/p]
- [p]Added more fish[/p]
- [p]Added more currents to the ocean[/p]
- [p]Added more dead shipmates around the shipwreck[/p]
- [p]Added a pyre to the vantage point[/p]
- [p]Fixed rain disappearing in some areas[/p]
- [p]Fixed fish swimming out of water[/p]
- [p]Cooked warthog meat looks more delicious[/p]
- [p]Improved warthog navigation[/p]
- [p]General game optimization with some reworked systems[/p]
- [p]Fixed accidentally grabbing the pistol while climbing[/p]
- [p]Crates have been removed from the game. They will return after being reworked.[/p]
- [p]Fire audio tweaks while running[/p]
- [p]Deathscreen improvements[/p]
- [p]Fixed a bug where chests would become permanently closed[/p]
- [p]Fixed getting hurt when falling into deep water[/p]
- [p]Fixed foreign objects appearing in the loading environment[/p]
- [p]Fixed a visual glitch when opening coconuts[/p]
- [p]Other bugfixes and improvements[/p]