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Patch 0.1.7 is live! Even more bug fixes!


Dear Survivors,

Patch 0.1.7 is now live!
Some unexpected bugs appeared from patch 0.1.6, which we promptly reverted. Now we were able to fix those issues and some more.
As always, feedback is very welcome!

Also, don't forget to make use of our -20% off weeklong deal!

0.1.7 Patch notes:
Fixed an issue where some items became huge after a number of days had passed
Made the vines hanging from a fallen log shorter
Added an alternative way to cross the ravine to the jungle
Fixed a fern which was glowing in the dark
Fixed some more collision issues
Fixed an issue of chests not appearing in 0.1.6
Knife can be used to open up a cooked crab again
Fixed some geometry issues
Fixed some texture issues
Fixed some foliage issues
Made unlocks appearing in chests more stable

0.1.6 Patch notes:
Fixed unlocks sometimes relocking (might still have some issues)
Fixed an issue where eating a specific fruit would block further eating
Fixed fall damage sometimes not happening
Possible fix to spawning in the sky when loading the game
Lichen graphics improved
Adjusted meat scale
Added some rubble to a cave
Fixed a collision issue with fruit
Further optimization of foliage
Fixed an issue where coconut halves sizzle infinitely in fire
Fish texture issues improved
Improved vignette visuals
Fixed some plants sticking through rocks (work in progress)
Various clam fixes
Clam meat can now be harvested with a knife
Clam meat is now less willing to leave the clam
Clam sound effects adjustments
More ambient sound effects
Improved textures of some rocks
Fixed some geometry
Fixed some collisions
Removed a dysfunctional tree

Currently still in the works:
new features
new items
new creatures
new control options and improvements
further bug fixes and adjustments

As always, survivors are gathering on Bootstrap Island Discord!