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Yi Xian: The Cultivation Card Game News

【New】Update on October 16

[p]These 2 adjustments will also be included with today's update.[/p][p][/p][p]·Birdie Wind (Tan Shuyan):lose 1 cultivation[/p][p]·Avatar of Bird Shade (Tan Shuyan):when triggered, lose 1 cultivation[/p][p]---------------[/p][p]Hi everyone, Yi Xian will be updated at 14:00, October 16 (UTC+8). Please pay attention to the update time, avoiding affect your match.[/p][p]Update notes[/p][p][/p][h3]1.Balance adjustments[/h3][p]Heavenly Will - Defy (Fortune Teller): Whenever add DEF and HP, deal 50% DMG to your opponent. (Rounded up→down)[/p][p]·Defy's benefits have consistently been among the highest in the Incarnation Phase sidejob cards. With the boost from the Sigil, Defy's benefits in HEAL and DEF decks has been further enhanced, leading to adjustments.[/p][p][/p][p]Bloodline Potential (Yan Xue) : initial count 12[/p][p]·After losing the synergy with the season mechanics related to Destiny, Bloodline Potential often struggles to meet the requirement of drawing 4 cards. If the required count for drawing cards is further reduced, it may lead to excessively high returns when combined with Destiny-related mechanics. Therefore, the initial count has been increased to improve overall performance.[/p][p][/p][p]Dragon Scale (Long Yao): When taking Destiny damage greater than 18→20 in battle, reduce to 20. After the battle ends, if your Destiny is

Update on September 30

[p]Hello everyone, the new balance adjustments and experience optimizations are now live.[/p][p][/p][p]1.Sigil Adjustments[/p][p]· Flying Fang:HP Modifier 4→4/5/6/6;After the next card attacks, refund the \[Sword Intent] used for its attack (maximum /5/6/7→4/5/6/8 points)[/p][p]· Concentrate on Formation:HP Modifier 0/2→6/8[/p][p]· Swing Sword to Split Heaven:HP Modifier 10→12; Make an additional 20→24 ATK after playing a card with ATK next time[/p][p]· Cloud Sea Wandering Dragon:After playing the \[Cloud Sword] → \[Card] in the first slot of the deck, trigger Chase if you Injured...[/p][p]· Ruthless:HP Modifier 6/10→12/16[/p][p]· Derive Star Point:HP Modifier 4/8/12→7/11/15[/p][p]· Heavenly Axis Reflects Stars:HP Modifier 8→2[/p][p]· Continue Heavenly Fate:HP Modifier 0→5[/p][p]· Ko Threat Extension:HP Modifier 10→6[/p][p]· Catch Cicada:HP Modifier 6/7/8→2[/p][p]· Heart Pierce:HP Modifier 2/3/3/3→2/3/4/5; After attacking with Metal Spirit - Heart Pierce, refund the Penetrate triggered by it (maximum 3/4/6/8→3/5/7/9)[/p][p]· Lava:HP Modifier 6/8→8/10[/p][p]· Fist Training:Gain 1/2/3/4/5→2/3/4/5/7 Physique after playing Exercise Fist next time[/p][p]· Nether Momentum:HP Modifier 6→4;Force+2 (gain an additional 1→2 if you have Debuff)[/p][p]· Spirit Overflow:HP Modifier 6→10[/p][p]· Carefree:Deal 5/7/9/12/16→5/7/9/13/18 more ATK in the next Normal Attack[/p][p][/p][p]2. Bug fixes and Experience Optimization[/p][p]· The button to skip battle animations appears after a total of 16 turns by both sides, instead of the previous 32 turns.[/p][p]· When sharing scriptures on Yinterest Notes, the sharing text will display the sect or character associated with the scripture.[/p][p]· Added more types of content that can be shared on Yinterest notes.[/p][p]· Fix some text errors[/p][p][/p]

Update on September 26

[p]Hi everyone, new update has been released. Please re-enter the game and update the game. Thanks for your understanding.[/p][p][/p][p]1. Balancements[/p][p]- Build Fortress (Sigil) : Convert up to 24 DEF into equivalent HP and Max HP at the end of your turn, lasting for 2 turns[/p][p]- Surge of Qi (Li Man): Fist: Each time you gain Force, add 2 Agility (limited to once per turn);Stick: Each time you Chase, gain 1 Qi and 2 HP[/p][p]- Five Elements Gather Qi (Qi Wangyou): Add 1 Qi whenever you Activate any Five Elements during battle (limited to once per turn → once per Five Elements)[/p][p][/p][p]2. Bug Fix[/p][p]- Fixed an issue where Scriptures could not be shared to Yintercepts Notes. Added a Publish Scripture button to the Yintercepts Notes interface.Optimized the liking rules and reset the likes leaderboard.[/p][p]- Fixed an issue in Recap mode where the sigil of the player's own faction might be incorrectly displayed after switching to the opponent's view.[/p][p][/p]

Season 8 「Tianji Sigil」 Full Preview

[p]Hi everyone, season 8「Tianji Sigil」 will start at 11:00, September 25th (UTC+8).[/p][p][/p][p][/p][h3]Season Mechanism: Tianji Sigil:[/h3][p]Sigils from Tianji Valley will enhance everyone's strength this season.[/p][p]Sigils are a new type of card that must be placed in the season-exclusive Sigil Slot to take effect. The acquisition and usage of Sigils differ from regular cards.[/p][p]All Sigil cards can be viewed in the season information section after the season update.[/p][p][/p][h3]Limited-Time New Events:[/h3][p]・Sigil Sign-in: Accumulate sign-ins during the event to claim rewards, including a total of 5 Colorful Scrolls, 1 Painting Realm Secret Box, Spirit Stones, Radiant Feathers, Token Boxes, and more.[/p][p][/p][p]・Debut of Tianji: Complete tasks during the event to exchange for rewards such as Mu Yifeng's new emote, Mid-Autumn Festival Dao Seal, Painting Realm Secret Box, Spirit Stones, Colorful Scrolls, and more.[/p][p][/p][p]・Yinterests Notes: During the event, share in-game information to the Yinterests Notes interface. Shareable information includes:[/p][p]- Reaching first place on the ladder or successfully advancing to a higher rank[/p][p]- Obtaining a Legend card style or Legend outfit[/p][p]- Actively sharing after composing a Scripture[/p][p]- Actively posting to make new friends[/p][p]- Becoming a master or apprentice, etc.[/p][p][/p][p]In the Yinterests Notes interface, you can view information posted by other players or give likes.[/p][p]Share and like to complete tasks and claim event rewards, including Spirit Stones, Colorful Scrolls, and Mid-Autumn Festival avatars and avatar frames.[/p][p][/p][h3]New Legend Outfit: [/h3][p]The legend outfit "Peach Blossom Spirit" for Hua Qinrui will be added to Seeking Immortal. "Peach Blossom Spirit" includes all-new voiceovers, exclusive battle animations for skills, and special effects. [/p][p][/p][h3]New Additions to the Immortal Market: [/h3][p]· Heart of Melody, Valor of the Sword + Card Style Bundle [/p][p][/p][p] - Mu Yifeng Outfit: Heart of Melody, Valor of the Sword[/p][p] - Rare Card Style: Spring Course Tea [/p][p] - 30 Radiant Feathers [/p][p] *The new outfit included in this bundle can also be unlocked separately in the character outfit interface. [/p][p] *If you already own some items in the bundle, you can enjoy a discounted price to complete the bundle by paying the difference. [/p][p][/p][h3]New Card Styles: [/h3][p]New rare card styles will be added for the *Virtuoso Phase* side job, along with new legendary card styles: Meru Formation, Entangling Ancient Vine, and Cycle of Fate. [/p][p]These new card styles can be obtained through targeted synthesis with Ink or randomly from Colorful Scrolls after the update.[/p][p][/p][h3]An adjustment when cultivation are equal:[/h3][p]When two players with the same cultivation (including speed) engage in combat, the one randomly assigned to act second will receive a compensation effect called "Will of Desperate Combat": After HP drops to ≤ 0 for the first time, enter the "Unbeaten in Desperate Combat" state. In this state, you cannot be defeated and will continue fighting until the end of your turn or until the opponent is defeated.[/p][p]With the introduction of the mechanic allowing actions to continue after HP drops to ≤ 0, all HP-increasing effects will now take effect even when HP is ≤ 0 (previously, only revival effects could do so). If HP is greater than 0 after card effects are resolved, the player will continue fighting and will not be considered defeated.[/p][p][/p][p]This compensatory action, whether it involves attacking or increasing HP, can narrow the HP gap between the two players, thereby reducing the Destiny Damage taken. If the player's HP is restored above 0, they will revive and continue fighting. However, the "Will of Desperate Combat" effect will be removed at the end of the turn and will not trigger again. If the player can reduce the opponent's HP below their own, they may even turn the tables and achieve victory when effects are resolved. [/p][p]During this testing period, we warmly welcome all players to try it out and share your feedback. We will continue to refine and optimize the gaming experience[/p][p][/p][h3]Matchmaking Mechanism Optimization:[/h3][p]For players with a historical peak rating of ≥6000, regardless of their current rating, if matchmaking takes too long, they will be able to be matched with other players rated above 6000. This is intended to speed up matchmaking in higher rating brackets.[/p][p]As compensation:[/p][p]When matched against a player with a higher rating due to this mechanism, additional rating points will be awarded in the result calculation.[/p][p]When matched against a player with a significantly lower rating due to this mechanism, the opponent will be treated as having a rating of 6000 for result calculation purposes, reducing the rating gain decay caused by large rating differences.[/p]

The 6th batch of the Sigils in the next season

[p]The Season 8 Tianji Sigil begins on September 25.[/p][p][/p][p]Look at the 6th batch, which is the last batch, of the Sigils in the next season![/p][p][/p][p][/p][p][/p]