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  3. Update on March 12

Update on March 12

[p]Hello everyone! Yi Xian will undergo a balance adjustment without server downtime on March 12th at 14:00 (UTC+8). Please take note of the update time to avoid any impact on your matches.[/p][p] [/p][p]1. Balance Adjustments[/p][p]Cloud Spirit Sword Sect[/p][p]· Dream - Cloud Sword - Spirit Coercion (Immortality Phase - Incarnation Phase):[/p][p]3/4 → 4/5 ATK; Effect adjusted to: For every 3 Qi, make an additional attack; Cloud Hit: changed to make an additional attack for every 2 Qi; Opening: Cloud Sea +2[/p][p]· Dream - CentiBird Spirit Sword Rhythm (Immortality Phase): Qi +2 → 3; For every 2 → 3 Qi added during this battle, add 1 Sword Qi[/p][p] [/p][p]Heptastar Pavilion[/p][p]· Only Traces (Tan Shuyan, Lv2/3): Chase → reduce 4 HP, Chase[/p][p]· Dream - Snake in Reflection (Immortality Phase to Incarnation Phase): "Snake Shadow" no longer increases the number of Weakened stacks obtained by the opponent; HP and Max HP +2/6 → 4/8[/p][p]· Dream - Repel Citta-Dharma (All Phases): Reduces ATK and Damage received by self by 30% → 25%[/p][p] [/p][p]Five Elements Alliance[/p][p]· Flame Soul Rebirth (Nangong Sheng): HP and Max HP after revival become 15 → 10[/p][p]· Dream - Wood Spirit Formation: When "Wood Thorn" steal HP exceeding own Max HP, Max HP no longer increases accordingly[/p][p]· Dream - Wood Spirit Willow Leaf (Incarnation Phase): Maximum obtainable Increase ATK stacks 3 → 4[/p][p] [/p][p]Duan Xuan Sect[/p][p]· Dream - Shura Roar (Foundation Phase): HP +5 → 6; Both players gain 3 → 2 stacks of Internal Injury[/p][p]· Dream - Shura Roar (Virtuoso Phase): Both players gain 3 → 2 stacks of Internal Injury[/p][p]· Dream - Exercise Soul (Foundation Phase to Virtuoso Phase): DEF +3/4 → 2[/p][p]· Dream - Vigorous Force (Meditation Phase to Virtuoso Phase): Effect reworked to: 6/8/10 ATK (+1 ATK for every 1 Force added)[/p][p]· Dream - Vigorous Force (Immortality Phase to Incarnation Phase): Effect reworked to: If there is a Debuff, gain 1/2 Force; 2/4 ATK ×2 (+1 ATK for every 1 Force added)[/p][p] [/p][p]Developer's Note:[/p][p]In the recent weeks, each Sect has powerful cards or characters. If we only nerf some of them, it could easily lead to a decline in diversity, leaving the unnerfed decks dominant. Moreover, some promising decks (strong but with low usage rates) have yet to be fully developed.[/p][p] [/p][p]Therefore, in the previous few updates, we mainly focused on buffing weaker cards. As the environment evolves and strong decks stabilize after development, we have also collected and summarized a large amount of feedback from players. Hence, we decided to implement a unified round of nerfs this week, aiming to reduce the gap between different decks and allow more previously overlooked strategies to compete with current popular ones.[/p][p] [/p][p]In terms of the nerf methods, we will compare cards of the same phase horizontally and adjust the values for balance. We will try to avoid adjusting content related to mechanics and synergy as much as possible, ensuring that everyone's previous deck-building ideas and developed guides remain effective.[/p][p] [/p][p]Due to the large number of adjustments this time, there may be some oversights. We will promptly observe the environmental changes after the adjustments and may make more additional adjustments or reversions in the short term.[/p][p] [/p][p]We are certainly aware that purely numerical adjustments can seem a bit uninteresting. Therefore, after confirming that the overall environment is healthy, we will gradually adjust some cards with low usage rates in subsequent updates. Some cards with low usage rates lack playability or synergy, which is not purely a numerical issue.[/p][p] [/p][p]Hence, in terms of enhancement ways, we will focus more on optimizing or even reworking mechanics in the future, making new cards more interesting and fun, bringing more new playstyles to the environment.[/p][p] [/p][p]Additionally, mid-season gameplay update and the "Biao Ren" Crossover are also being actively prepared. Please stay tuned.[/p][p] [/p][p]2. Bug Fixes[/p][p]· Fixed the Heavenly Path Restoration levels 4-7 after the Overwhelming Power adjustment[/p][p]· Fixed the issue where players could not claim the weekly Training rewards after Shifu reached max level[/p]