1. Poly Skies
  2. News
  3. Small Update

Small Update

Hi all,

Firstly, thank you so much for all the feedback so far! This has been a massive help in making sure I get things right. I started this project in November 2021 all by myself as a solo-developer; Considering I have a full-time job and study at University, it has come a long way.

[h3]The bad:[/h3]
I will likely have to push back the release of Poly Skies to the very end of summer, looking at a late August/Early September release.

[h3]The good:[/h3]
Development has not stopped and I will be starting a new job next month that will allow me to put in more time to work on Poly Skies. I still have a lot planned, below is a quick run-down of some of them (backlog is planned for release but I do not currently have specific time-frames for them):

  • Main buildings - 11 / 16 completed so far
  • Decor items - Starting this month
  • Villager details - Backstory, current mood/thoughts - Starting this month
  • Building system improvements - Snapping, multi-placement - Starting this month
  • Stranded villagers - Build a Portal connection to their island to save them - Backlog
  • Creative mode - Build without resources or building tier limitations - Backlog
  • Island generation improvements - Flora, map size - Backlog
  • Visual improvements - Improved atmosphere/ambience, post-processing tweaks - Backlog
  • Steam Achievements - Backlog
  • Localization - Ongoing

As always, if you have feedback from the demo version, please head to the discussions or my Discord.

Have a good weekend! ːsteamhappyː
- Matt.