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Cube Chaos News

Cubular Clarity

This update is focused on improving the clarity and understandability of cubes and the game as a whole.

Patchnotes Overview:
-37 keywords reworded
-33 spelling mistakes fixed
-41 projectile/laser abilities reordered
-386 cube/perk descriptions manually adjusted (excludes the things above)
-Various other cube changes to make them more clear or easier to understand
-7 new Options, including enough mana auto pause
-Important UI imporvements, such as better leader hp bar, cube damaged culprit highlighting, new ability seperation line, showing which cube you lost, and more
-Many balance changes to perks and cubes, including changes to many perks which were likely to freeze the game to reduce that from happening a bit.
-4 new Perks, 5 Cubes, 3 Mutations
-Modding Steam Workshop Tags
-Various smaller changes and useful fixes
Full patchnotes as always in game!

Robot Adjustments

Patchnotes Overview
-Leader hp bar
-Map number shown on map
-Decksize/Handsize now shown in inventory
-Various robot changes to make it a little bit better and add some more tricks
-Letter Worm/Perk Mimic/Equal_Exchange now all use menus
-A few small balance changes
-IMPORTANT FIXES
Full patchnotes as always in game

Smaller update with nice UI stuff, important fixes and adjustments

Roboticist

Patchnotes Overview:
-New Roboticist Class!
--9 new Roboticist specific perks
--11 Roboticist Synergies
-Various important QOL clarity improvents (Mana bar end, divets, leader damage, poison numbers, Trading Liscense menu, and much more)
-New perk disabling system (Disable perks in inventory to salvage mistakes)
-Inventory perk systems performance improved
-1 cube, 1 golden perk, 3 normal perks
-15 Wordings improved and 15 Spelling mistakes fixed
-Various balance, modding and misc changes and fixes
Full patchnotes as always in game.

Fungus Overload

Patchnotes Overview:
-New Fungus Species!
--7 Fungus Species specific perks
--10 Fungus Synergies
-2 new Events, 1 Nightmare
-2 neutral Perks, 2 normal Perks, 1 perk replaced, 2 Consumables, 1 Cube, 4 Upgrades
-6 Balance adjustments, 9 Spelling mistakes fixed
-Big modding additions to make the new stuff (and other stuff) possible
-Various nice to have misc changes and bug fixes
Full patchnotes as always in game.

Curses and Weirdness

Patch-Overview:
-Inventory Search Bar
-2 new Cheats
-2 new strange Scenarios (Autobattler and Automated)
-Various balance adjustments to shops, curses and boon/blight generation
-23 new Curses
-1 Cube, 4 normal Perks, 3 golden Perks, 1 neutral Perk
-Many fixes and smaller changes
-A variety of strange modding stuff
Full patchnotes as always in game!


This is a smaller update due to both a real life fear and a real life annoyance issue (We all know how life can be like sometimes). Should still be some fun new interesting stuff in there though.