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Cube Chaos News

Release Preparation Update

Update to V0.5.0

Full patchnotes in game/discord.

Big Demo relevant points:
-Improved Sky Background
-Damage Wobble Effect
-Advanced Steam Integration
-Better Cube Movement Sliding
-Improved Mana Bar visual
-New Boss Map
-Slightly harsher lighting
-Tons of smaller fixes and improvements

The Mappening Update

Update to V0.4.63 (The Mappening)

Relevant Patchnotes for you demo players:
-Node map generation was reworked for more interesting maps and slightly less combats
-First experimental Music added to battles
-New: 2 Consumables, 1 Perk, 2 Neutral Perks, 1 Event, 1 Upgrade
-Various QOL improvements, like a hotkey which advances time by 1 tick
-Many fixes, balance and other changes

Parity Mini Update

After all the hotfixes and inbetween updates for the demo this update now brings parity back with the full version.

For you demo players this means:
-1 new golden perk
-Perk mimic can no longer become itself
-"Pause" Game speed can now be changed in the options to be a different speed (instead of just 0)
-Every 1000 debt now also increases the speed of debt cubes beeing added for all you mad people out there
-Mother_Leech Cube self damage increased from 15 to 20

(The other changes were already in the previous mini updates/hotfixes, generally I try to stick to a monthly update schedule, but fixes were too important)

Small Fix/Improvement

The main reason for this patch is a very strange bug with the reworked sound system which caused corrupted audio after playing for a "random" amount of time usually later though.

It also contains a rework to the pandoras box mechanic making it give 3 cubes and only giving "dangerous" cubes.

AI balance has been slightly improved and some outlier cubes had their AI evaluation adjusted.

The nightmare menu now also shows up in the demo after you "win" a demo run, though you can't select any of them, this is mostly to highlight the fact that higher difficulties exist in the full version.

Hotfix

-Fixed a memory leak caused by playing a lot of sounds
-Fixed some rare wording problems

Did not expect the sound effects to be causing the memory leak but with a full rework of the sound system that is fixed now.