NVIDIA DLSS 4 with Multi Frame Rendering Coming to Supermoves!

Great news runners!
Supermoves will get day zero support for NVIDIA DLSS 4 with support for Multi Frame Rendering.

Once live, you can override the DLSS Support inside the new NVIDIA app to gain all the new features for both GeForce RTX 40 and 50 series graphic cards. This'll give you a boost in performance and a reduction in VRAM usage. Don't worry - our existing DLSS 3 features continue to function for all supported graphics cards.

You can find out how to enable support for NVIDIA DLSS 4 for Supermoves here!
Find out more about NVIDIA DLSS 4
The entire world of Supermoves is lit with Unreal Engine's Lumen real-time global illumination, utilizing Nanite to scale, light and render thousands of user-placed props in any environment. Time of day and weather can be dynamically changed with the Makea Editor and anything you build and run on will be realistically lit! Utilize upscaling to get great performance combined with great visuals.

Supermoves supports software & hardware raytracing and has built-in support for multiple upscaling methods, from native TAA to NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). Tinker with these to find out what works best for your gaming rig!
https://store.steampowered.com/app/1959580/Supermoves/
https://store.steampowered.com/app/2985530/Supermoves_Freerun/
We're working on some exciting new stuff in the coming weeks. Stay tuned!
Never stop running,
Tomi Toikka
CEO, Founder & Creative Director
Makea Games