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  3. Farewell to Makea Games

Farewell to Makea Games



Dear runners,

It's with a heavy heart I'm announcing we're winding down our game studio Makea Games.

Some folks have noticed we've been keeping updates going on for Supermoves regardless - and we've been happily discounting and adding new levels and cosmetics to the game. Behind the scenes, we were working on a PvE horde shooter called Superstrike that used the Makeaverse engine with customizable weapons, enemies and levels, which unfortunately didn't find its footing in time.

It's been an incredibly tough time in the game industry and the global economic effects have been hitting us particularly hard. We worked on Supermoves, Superstrike and the Makea Editor for north of three years, with over 20 employees contributing to make it the best it could be.

Despite all our efforts, we didn't manage to find an audience for Supermoves: World of Parkour that would have been sustainable long term for the future of the company. And it's understandable - with the low amount of players in multiplayer we saw many players were disappointed to find empty lobbies.

Despite all of this, we were really proud to find very positive reviews, over 50 000 players trying the game out and a whopping 800 user made levels and remixes. This game is very much a passion project, near and dear to all our hearts, and it's devastating to have to announce this.

As this is an ongoing, fluid situation, we cannot guarantee online upkeep for Supermoves: World of Parkour. The game has fully offline features, such as the singleplayer Career Mode, which will still function without an internet connection to our servers.

As we're still negotiating rights and the future of Makea Games' IP, assume these features will go offline in the near future:

  • Online multiplayer playlists
  • Makea Editor
  • Explore Menu and user-created levels
  • Leaderboards
  • Online lobby system, progression and challenges
We'll let you know beforehand with an advance notice if we have to wind these online features down. Your game will still be in your Steam library and you will still be able to access the entire singleplayer portion of Supermoves, including Steam achievements and Career Mode levels.

This is not the news anyone of us wanted to share and we're all still very much in a state of grieving, but I'll do my best to keep you updated on the future of Supermoves: World of Parkour on Steam.

Thank you for choosing to be a part of our journey.

Tomi Toikka
CEO, Founder & Creative Director
Makea Games