Supermoves Hotfix - Matchmaking, collisions, and visual effects
Good Day Runners!
Based on your feedback on Discord, the team has been working hard on fixing glitches and make significant changes in the main menu, to enhance your experience.
As always, please report any issue you may encounter on the Discord, we want to make sure that everyone experiences Supermoves in the best way possible.
Happy grinding!
Based on your feedback on Discord, the team has been working hard on fixing glitches and make significant changes in the main menu, to enhance your experience.
Read the full notes here:
- Matchmaking feature now clearer in the Play Menu
- Fixed an instance where Fragile Floors were causing crashes
- Tweaked the lobby list to show tournaments starting in matchmaking games as well
- Fixed a regression that caused disconnected players to rarely cause a never ending match of Bomb Tag
- The World Tour achievement no longer requires visiting variant level kits Schoolyard / Courtyard / Industrial in addition to the ones featured in the description
- There's now a light on the boat in the podium scene in night time Ocean levels
- Updated the loading screen for Obstacle Course to highlight that you can place flags and respawn
- The matchmaking timer has been increased to allow lobbies to fill out properly
- Bomb Tag Effects should be more visible
- Some minor visual glitches & errors fixed/tweaked
- Fixed rare case where Loot object couldn't be picked up due to another player just picking it up and blocking it as a spectator
- Tightropes should no longer cause weird aim assist locking in rare cases
- The braziers in Rave of the Trolls can now be lit by grinding near them
- Fixed slide sometimes getting stuck with sides of tubes and some overhang structures
- Infinite slides along some wall structures fixed
- Infinite slides along some tubes fixed
- Fixed wallrunning in some narrow spaces that could cause rotation issues and in some cases also desync
- Tube running animation refresh fixed
- Fixed some high velocity parkour visual issues
- Career goal maps now return you properly back to the Career menu when playing in Offline Mode
- Checkpoints now have their index updated properly in Makea Editor's Property Editor
- Adjusted fade distance for checkpoints
- Fixed missing collision in some buildings in Rooftops
- Various controller-related fixes and tweaks
- Minor performance improvements
- Fixed a missing controller icon for respawning in Obstacle Course
- Fixed uncommon case where players could vault through level boundaries
As always, please report any issue you may encounter on the Discord, we want to make sure that everyone experiences Supermoves in the best way possible.
Happy grinding!