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Lootun 1.0 Preview

Greetings Everyone. I have been hard at work on the 1.0 update and would like to preview some of the new content and features you can expect to see once the update releases.

Tasks:

Tasks are a new type of quest system being added in 1.0 and will be available throughout the game. Tasks come in a number of different types.

[h2]Primary Tasks:[/h2]
Primary Tasks serve as the main quest-line through the game, guiding you from one Mission to the next and rewarding you with some currency and materials as you complete them. Primary Tasks will also replace the existing Ascendancy Challenges system.



[h2]Secondary Tasks:[/h2]
Secondary Tasks are relatively short, repeatable objectives that can be progressed simply by playing the game. Secondary Tasks will reward materials that can be used to craft new equipment or upgrade your existing equipment.



[h2]Hunts:[/h2]
Hunts unlock at level 101 and require you to clear specific missions in order to claim their rewards. Hunts can be very rewarding, providing you with rare Equipment bases, Divine Items and even Enchant Scrolls.



By default, Task rewards will be automatically claimed upon completion, however if your inventory is full when completing a Hunt you will need to manually claim the rewards.

Endless Mode:

The Endless Spires mission has been reworked into the new Endless Mode consisting of 4 different missions, including both 3 character missions and 6 character missions. As with the original Endless Spires, monsters will increase in level becoming more difficult to fight as you clear each floor.


When you begin a new Endless mission you will have the option to proceed to the next floor upon completion or to repeatedly farm the same floor.

Fated Augments:

Completing the first floor of each new Endless mission will unlock a Fated Augment. Fated Augments are powerful effects that can greatly boost the power of your characters. Each character may only have one Fated Augment active at a time.



As you progress through the new Endless missions your Fated Augments will level up, improving the strength of their base effects and unlocking new powerful passive effects.

New Class:

1.0 will also introduce a new class, the Paladin! The Paladin has a full set of attacks, cooldowns and ascendancies to match the other classes. The Paladin is a versatile fighter with strong damage, tank, and support options to choose from.



Divine Items and more:

The new Endless mode will also introduce many new Divine Items to hunt for and make use of.



1.0 will also feature a large number of bug-fixes, balance changes, and quality of life improvements.

In addition there are a number of smaller features to look forward to, such as:
  • New Factions Passives allowing you to raise your Material Storage capacity and increase the chance to find Divine Items.
  • New Endgame currency sinks for Gold, Rubies, Soul Orbs and Donation Credits.
  • New Divine Augment system allowing you to gain the benefit of some additional Divine Item powers without needing to equip the Item.


Wrap Up:

That’s all for this preview, thank you for reading this far. I am very excited to bring this update to you and am hoping to release the 1.0 Beta next week.

As always feel free to leave any suggestions or comments here, or on the Discord.
Discord: https://discord.gg/KmpBY9g7j6