Patch Notes for v0.6.11 (Experimental)
[p]I've continued to work hard on resolving issues in 0.6 and have yet another patch. This one is a bit bigger and consequently I want to put it into experimental to be safe. Thank you to everyone that has reported issues![/p][p][/p][h2]Changes[/h2]
- [p]Resolved crash when using UI with a gamepad and doing specific actions[/p]
- [p]Resolved crash when attempting to load data for really old/corrupted files[/p]
- [p]Resolved issue with foliage graphics changing when a nearby tile changes[/p]
- [p]Resolved issue with Planter Box showing recipe select every time you interact with it[/p]
- [p]Resolved issue with Planter Box not correctly copying meta data when using pipette[/p]
- [p]Resolved issue with Phase Stations not copying correctly when using pipette tool[/p]
- [p]Resolved issue with being able to rotate Phase Stations into an invalid position[/p]
- [p]Resolved issue with being able to rotate phase beams[/p]
- [p]Resolved issue with Entangled Ancient Tech potentially getting into a state where it cannot be collected[/p]
- [p]Resolved issue where fluids would not transport after loading one world and then a second one in the same game session[/p]
- [p]Resolved incorrect text in control settings "Toolbar #" instead of "Toolbar Set #"[/p]
- [p]Reduced max range for wellspring ambient sounds[/p]