Demo Update v0.1.2
Thank you everyone for playing the AutoForge demo and providing wonderful feedback and bug reports. We've been hard at work and have a substantial patch now. We're still working on getting through all of the feedback but wanted to get this patch out since it has some major improvements in it.
[h3]Highlights[/h3]
[h3]Changes[/h3]
[h3]Bug Fixes[/h3]
[h3]Highlights[/h3]
- Added lots of sfx and music
- Reworked monster invasions to be more new player friendly
- Doubled harvesting speed
- Resource nodes are now "discovered" when first mining from them
- Greatly improved interactions with Mana Conduit
- Learned recipes for technologies can now be inspected through the research UI
- Blocks can now be replaced by other blocks
[h3]Changes[/h3]
- Placing items now turn red when in an invalid position
- It is now possible to rotate an item while placing it even if it is out of placement range
- Transport tubes can now be quickly rotated by placing over them
- Crank drills now need a bit more cranking
- Cut harvest power in half when harvesting multiple tiles
- Significantly reduced the speed of Porters
- Improved descriptions for many items
- Fabricator inputs now have placeholder icons with tooltips
- Fuel inputs now have a placeholder icon with a tooltip for the fuel type
- Improved Conduit Tapping technologies tooltips
- Added item features to tooltips
- Made it much easier to find Ancient Technologies
- Scaffolding no longer blocks ambient light from the backwall
- Changed UI dialog placement
- Particles and sfx when using a Health Canister
[h3]Bug Fixes[/h3]
- Fixed an issue with pausing the game not actually pausing everything
- Fixed volume settings
- Fixed issue with assigning items to the toolbar directly from your inventory with number keys
- Fixed settings UI issue when changing the resolution
- Fixed issue with UI progress bars being rescaled improperly after resolution change
- Fixed an issue with Forges sometimes not collecting items
- Fixed an issue with Mana Turrets not consuming ammo
- Fixed an issue with rolling up slopes
- Fixed an issue with Otto floating in the air when saved hovering or on a ladder
- Fixed an issue with porters not pulling from the nearest container