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Early Access Day 4 Patch

Several major issues resolved today along with many minor ones. As always, thanks for playing and reporting issues!

[h2]Bug Fixes[/h2]
  • Resolved issues with Plant Supports getting into broken states
  • Resolved issue with jump input sometimes not registering
  • Resolved issue with invasion idling in the fog out of sight
  • Resolved issue with Crimson Cactus not growing properly
  • Resolved item duplication issue when transfering items to forges
  • Resolved issue with player getting into a bad state and being unable to interact with items
  • Resolved issue with queued technologies not properly researching if a new prerequisite has been introduced
  • Resolved issue with Foldery not requiring power
  • Resolved issue with machines being broken from enemies
  • Resolved issue with Ancient Device UI updating with other device information
  • Resolved issue with modal dialog staying open when main dialog is closed


[h2]Changes[/h2]
  • Monster invasions now fully persist between save and load
  • Preserved tools from farming expertise are no longer put into the output inventory
  • Lava Forge technology now requires Obsidian
  • It is now possible to harvest blocks in front of items placed on the backwall (such as wellsprings)
  • Changed Torchwood trowel harvest method