Early Access Day 4 Patch
Several major issues resolved today along with many minor ones. As always, thanks for playing and reporting issues!
[h2]Bug Fixes[/h2]
[h2]Changes[/h2]
[h2]Bug Fixes[/h2]
- Resolved issues with Plant Supports getting into broken states
- Resolved issue with jump input sometimes not registering
- Resolved issue with invasion idling in the fog out of sight
- Resolved issue with Crimson Cactus not growing properly
- Resolved item duplication issue when transfering items to forges
- Resolved issue with player getting into a bad state and being unable to interact with items
- Resolved issue with queued technologies not properly researching if a new prerequisite has been introduced
- Resolved issue with Foldery not requiring power
- Resolved issue with machines being broken from enemies
- Resolved issue with Ancient Device UI updating with other device information
- Resolved issue with modal dialog staying open when main dialog is closed
[h2]Changes[/h2]
- Monster invasions now fully persist between save and load
- Preserved tools from farming expertise are no longer put into the output inventory
- Lava Forge technology now requires Obsidian
- It is now possible to harvest blocks in front of items placed on the backwall (such as wellsprings)
- Changed Torchwood trowel harvest method