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Darfall News

Playtest Survey and Demo Update: We Need Your Feedback!

The playtest has been live for some time now, and we need your feedback! With all the changes we’ve implemented, we want to hear what you - the players - think.

Fill out the survey to help us understand your thoughts on the playtest version of Darfall!

And starting tomorrow, the Demo will be updated to include all the changes introduced during the playtest. So we will be back with the survey in a week or so.

Darfall Playtest is LIVE!

We’ve just launched a playtest for Darfall, packed with fresh updates and improvements. Now you can apply and get a chance to test the latest changes and help shape the game!

[h3]What’s New?[/h3]
  • Faster Progression – Economy adjustments make it easier to advance
  • 120+ New Items – Including the brand-new Rare (Blue) gear
  • Balanced Night Waves – Early nights are now more engaging
  • Difficulty Adjustment – Easy & Normal now last until Day 6, while Hard Mode remains a true test of survival


You can join the playtest on the game's page on Steam - just under the Demo download!
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Next week we will post a survey. And, if you want to share your thoughts asap - welcome to our Discord.

See you in Darfall!


0.12.3 Hotfix Available Now! (Demo)

Greetings,

the latest patch for Darfall is ready and released.

[h2]0.12.3 Patch Notes[/h2]

[h3]Improvements[/h3]
  • Scenario Editor: Added new action to respawn dead hero


[h3]Fixes[/h3]
  • Fixed: Water is missing when loading from game save on some non-english PCs. Please note, the saves already without water cannot be fixed
  • Fixed: Using spell while harvesting resources caused not playing animation on hero


If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell,
SquareNite team from beyond the darkness of Darfall Wastes

0.12.2 Hotfix Available Now! (Demo)

Greetings,

the latest patch for Darfall is ready and released.

[h2]0.12.2 Patch Notes[/h2]

[h3]Fixes[/h3]
  • Scenario Editor: Fixed duplicated entity has all overrides enabled
  • Scenario Editor: Fixed exception when applying two materials on entity
  • Fixed: Buff related exception


If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell,
SquareNite team from beyond the darkness of Darfall Wastes

0.12 Update Available Now! (Demo)

Greetings,

the latest update for Darfall is ready and released.

[h2]0.12 Patch Notes[/h2]

[h3]Improvements[/h3]
  • Scenario Editor: Improved inspector panel and how you change entity modifications
  • Scenario Editor: Added event AnyEntityTakenDamage
  • Scenario Editor: Added action GeneratePositionOutsideVision
  • Scenario Editor: Added action WhileLoop
  • Scenario Editor: Added action StartCameraRotation
  • Scenario Editor: Added action StopCameraRotation
  • Scenario Editor: Added function to search for entities based on some criteria
  • Scenario Editor: Added condition IsUnitInCombat
  • Added: Range indicator for structures such as ballista, tower, and barrel
  • Added: Minimal reserve control for wood and stone
  • Improved: Color of workers capacity display


[h3]Balance[/h3]
  • Outpost HP increased from 500 to 1000
  • Outpost food build cost decreased from 30 to 10
  • Charcoal production wood cost decreased from 3 to 2
  • Necromancer now summons Cryptblade once every 15 seconds
  • Decreased the number of Book of Knowledge drops after completing hero quests
  • Graveguard has random ability intervals
  • Rotting Colossus has random ability intervals
  • Gorefiend HP increased from 160 to 240


[h3]Fixes[/h3]
  • Scenario Editor: Fixed fog of war not working properly
  • Scenario Editor: Fixed setting entity stat via action doesn't work
  • Scenario Editor: Fixed quest items persisted during hero death
  • Fixed: Fish not being visible
  • Fixed: Building sound playing too many times
  • Fixed: Missing mountains on game save thumbnail in load game UI


If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell,
SquareNite team from beyond the darkness of Darfall Wastes