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山门与幻境(The Lost Village) News

The Lost Village 1.0 Full Released!



[h3]Dear fellow cultivators of "The Lost Village," greetings![/h3]

After a year of continuous updates, Fuuyoo Games is thrilled to announce the release of the official 1.0 version of indie game "The Lost Village".

Throughout its development, the game has gone through dozens of updates, significantly expanding in content and enhancing gameplay.

To show our appreciation for your support, we're launching at the original price with a -20% discount. One month later, the base price will adjust +10%.


[h3]- Manage Sect[/h3]
  • In the game, players step into the shoes of a sect master returning home, tasked with leading their cultivation sect from scratch towards a grand revival. Challenge yourself, conquer the mythic worlds, and ultimately attain enlightenment.



[h3]- Manage Disciples[/h3]
  • You'll begin by recruiting powerful disciples, having them engage in various chores and tasks from the most basic resource gathering.

  • Gradually, you'll instruct them in cultivating spiritual fields, concocting elixirs, refining techniques, and growing alongside you, their sect master.

  • Once disciples reach the Foundation Realm, they will obtain their personal Destiny Artifact. They must refine these artifacts to gain significant improvements. Thus, you'll need to organize the sect's store, allowing disciples to exchange for what they need.


  • You can promote your disciples, assign them to positions and tasks, and willingly serve your cause. You can establish policies for your sect, steering its growth in a direction you favor.

[h3]- Dual Cultivation[/h3]
  • Additionally, you can form a bond with favored disciples, practicing dual cultivation, and eventually becoming life partners. The upcoming progeny system will add depth to the sect's development and revitalization, ensuring its legacy continues indefinitely.

[h3]- Illusion Realm Challenge[/h3]
  • Advancing your sect's development requires various resources from different realms. Enter diverse illusionary domains, secret realms, to secure resources. Venture into the Tower of Demons and Gods, the Arcane Lights Illusion, and the Cangwu Abyss to solidify your advantage.
  • Dispatch disciples to the Bloody Land, Trial Tower for competitive encounters, not only facing formidable illusionary bosses but also vying with other sects for resources across the outer world.

[h3]- Conquer the Outer World[/h3]
  • Lastly, there's always the option to defeat them all, conquer the entire mythic world, and unify the land under your banner.


[h3]- Ascension[/h3]
  • Once all tasks are completed, you can arrange for ascension and transcendence, allowing your disciples to guard and escort you to the immortal realms, leaving behind your legendary legacy.


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[h3]Game-related Questions[/h3]

[h3]1. Feeling the game is hard to get into at the beginning?[/h3]

Yes, we’ve been continuously optimizing the experience for newcomers to the game. It's true that the beginning has many concepts and content to familiarize with. However, the game is designed to be relatively stress-free, without overwhelming external pressures or survival challenges. Players can take their time to leisurely enjoy and gradually understand its systems. As you accumulate achievement points (Taoist Point), starting new saves will become smoother.

Should you have any questions, feel free to join our community group or Discord. There, you can interact and exchange tips with fellow adventurous players. We believe the game's later stages will not disappoint you.

[h3]2. How do I obtain certain items?[/h3]

We apologize for not providing an item encyclopedia. Thanks to the enthusiastic players during the Early Access period, a WIKI has been compiled, which you can check at https://wiki.biligame.com/thelostvillage/ for item information(Sorry Only Chinese), with updates by players from time to time. We would love for you to contribute to it as well. However, we recommend exploring on your own for unexpected delights.

[h3]3. I've encountered a BUG, what should I do?[/h3]

We are sorry that your gaming experience was slightly marred. We are committed to continuous updates and optimizations, as we have been doing for the past year. You can join our Discord group or contact us via email. We will address it as soon as possible.

[h3]4. Any plans for future updates?[/h3]

Certainly. The game has gradually moved beyond just the creators working in isolation, with much of the content now being co-created between players and developers. Features like Sect Wars, Dual Cultivation, Sect Policies, etc., were developed based on feedback from players. So, updates will continue.

We plan to release several early free DLCs, followed by paid ones, and we hope players will return to explore these additions.

After launch, we may make frequent small optimizations and adjustments based on player feedback, which might lead to regular game patches on Steam. We appreciate your patience and understanding.
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[h2]We deeply appreciate all the support from our players. Rest assured, we are committed to continuously updating and making our game even better.[/h2]

The Lost Village Full Verison 1.0 Released!



[h3]Dear fellow cultivators of "The Lost Village," greetings![/h3]

After a year of continuous updates, Fuuyoo Games is thrilled to announce the release of the official 1.0 version of indie game "The Lost Village".

Throughout its development, the game has gone through dozens of updates, significantly expanding in content and enhancing gameplay.

To show our appreciation for your support, we're launching at the original price with a -20% discount. One month later, the base price will adjust +10%.


[h3]- Manage Sect[/h3]
  • In the game, players step into the shoes of a sect master returning home, tasked with leading their cultivation sect from scratch towards a grand revival. Challenge yourself, conquer the mythic worlds, and ultimately attain enlightenment.



[h3]- Manage Disciples[/h3]
  • You'll begin by recruiting powerful disciples, having them engage in various chores and tasks from the most basic resource gathering.

  • Gradually, you'll instruct them in cultivating spiritual fields, concocting elixirs, refining techniques, and growing alongside you, their sect master.

  • Once disciples reach the Foundation Realm, they will obtain their personal Destiny Artifact. They must refine these artifacts to gain significant improvements. Thus, you'll need to organize the sect's store, allowing disciples to exchange for what they need.


  • You can promote your disciples, assign them to positions and tasks, and willingly serve your cause. You can establish policies for your sect, steering its growth in a direction you favor.

[h3]- Dual Cultivation[/h3]
  • Additionally, you can form a bond with favored disciples, practicing dual cultivation, and eventually becoming life partners. The upcoming progeny system will add depth to the sect's development and revitalization, ensuring its legacy continues indefinitely.

[h3]- Illusion Realm Challenge[/h3]
  • Advancing your sect's development requires various resources from different realms. Enter diverse illusionary domains, secret realms, to secure resources. Venture into the Tower of Demons and Gods, the Arcane Lights Illusion, and the Cangwu Abyss to solidify your advantage.
  • Dispatch disciples to the Bloody Land, Trial Tower for competitive encounters, not only facing formidable illusionary bosses but also vying with other sects for resources across the outer world.

[h3]- Conquer the Outer World[/h3]
  • Lastly, there's always the option to defeat them all, conquer the entire mythic world, and unify the land under your banner.


[h3]- Ascension[/h3]
  • Once all tasks are completed, you can arrange for ascension and transcendence, allowing your disciples to guard and escort you to the immortal realms, leaving behind your legendary legacy.


--------------------------------------------------------------------
[h3]Game-related Questions[/h3]

[h3]1. Feeling the game is hard to get into at the beginning?[/h3]

Yes, we’ve been continuously optimizing the experience for newcomers to the game. It's true that the beginning has many concepts and content to familiarize with. However, the game is designed to be relatively stress-free, without overwhelming external pressures or survival challenges. Players can take their time to leisurely enjoy and gradually understand its systems. As you accumulate achievement points (Taoist Point), starting new saves will become smoother.

Should you have any questions, feel free to join our community group or Discord. There, you can interact and exchange tips with fellow adventurous players. We believe the game's later stages will not disappoint you.

[h3]2. How do I obtain certain items?[/h3]

We apologize for not providing an item encyclopedia. Thanks to the enthusiastic players during the Early Access period, a WIKI has been compiled, which you can check at https://wiki.biligame.com/thelostvillage/ for item information(Sorry Only Chinese), with updates by players from time to time. We would love for you to contribute to it as well. However, we recommend exploring on your own for unexpected delights.

[h3]3. I've encountered a BUG, what should I do?[/h3]

We are sorry that your gaming experience was slightly marred. We are committed to continuous updates and optimizations, as we have been doing for the past year. You can join our Discord group or contact us via email. We will address it as soon as possible.

[h3]4. Any plans for future updates?[/h3]

Certainly. The game has gradually moved beyond just the creators working in isolation, with much of the content now being co-created between players and developers. Features like Sect Wars, Dual Cultivation, Sect Policies, etc., were developed based on feedback from players. So, updates will continue.

We plan to release several early free DLCs, followed by paid ones, and we hope players will return to explore these additions.

After launch, we may make frequent small optimizations and adjustments based on player feedback, which might lead to regular game patches on Steam. We appreciate your patience and understanding.
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[h2]We deeply appreciate all the support from our players. Rest assured, we are committed to continuously updating and making our game even better.[/h2]

Full Release Beta Test Start!



Dear The Lost Village Players, greetings to all,

The game is set to officially launch on April 8th, and we have completed the development for the full version, which has now been updated to the BETA version. Players can manually switch to the BETA version to experience the content of the full release.

Please note, the BETA version might still contain some unpredictable BUGs or issues. If players don't mind, we encourage you to try out the BETA version and kindly provide us with any feedback on issues encountered. Your feedback is incredibly important to us.

---------------------------------------------

[h3]Q: If I switch to Beta, will my saves remain?[/h3]
A: Yes, old saves can be used.

[h3]Q: After the official release, can I still use my saves?[/h3]
A: Yes, they are compatible.

[h3]Q: Does the DLC require starting a new save?[/h3]
A: Yes. Any DLC requires preloading content at the start of a new save. So, if you want to play the DLC content, you will need to start a new save.

[h3]Q: Will there be an extra charge for the official version?[/h3]
A: No, just update directly.

[h3]Q: No DLC at the launch of the official version?[/h3]
A: There will be. Around April 18, we will update the second free DLC, linking to the domestic martial arts [Love Given] open-world independent game.

[h3]Q: Will there be updates after the official version is released?[/h3]
A: Yes, we are continuously improving.

Patch V0.8.4 Released

[h3]I. Adjustments and Optimizations[/h3]
  • Added "Equipped" and "Not Equipped" sorting options in the Armory.
  • Optimized the merchant interface in the Illusion realm, with the purchase interface defaulting to the available quantity, with the maximum quantity being the available amount.
  • Changed the logic for building construction; now, building new structures no longer requires repeated menu button clicks and can be directly placed repeatedly.
  • Adjusted the attribute tendencies for breaking through in Demon Body
  • Optimized some data update delays.


[h3]II. Bug Fixes[/h3]
  • Fixed the issue where the illustration of the disciples of the old saves did not match the Illusion DLC forces (requires re-capturing the disciples; previously captured disciples cannot be distinguished due to duplicate IDs).
  • Fixed the problem in the third chapter of the Illusion Realm where the [Elite] could not hit the characters.
  • Corrected erroneous descriptive text in some Taoist bodies.
  • Corrected erroneous descriptive text in some skills.

Full Release Trailer



Dear The Lost Village players, happy weekend!

We're excited to announce that after continuous updates for 1 year and 3 months and many major and minor version updates, our game will officially launch on April 8, 2024 (CST). Thanks for your support over the year.

The launch price will increase by 10%, but there will be an initial discount, so stay tuned.

At launch, we'll gift a free DLC "Sect Heirs", allowing players to cultivate successors. This DLC will be released within half a month after launch and will be free for one month.

Post-launch, we will produce at least three more DLCs, which will be free for the first month after release.

[h2]· New Gameplay[/h2]
[h3]I. Sect Tournament[/h3]

  • Every so often, the cultivation world holds a grand tournament to witness the strength of capable disciples. Assign your followers to compete in this event against disciples from other sects.
  • Prepare them with suitable skills, destiny artifact, etc., to face the challenge. Victorious disciples will earn substantial rewards and become more loyal to you. 【Sorry For the untranslated image】

[h3]II. Master Ascension[/h3]

  • The Sect Master has reached the Ascension X realm and will ascend to the immortal realms. He/She must endure divine punishment for defying the heavens. Arrange for disciples to protect him against the powerful thunder tribulation to achieve ascension.
  • The Elder Hall will be updated post-ascension, providing permanent buffs and protection to the sect.
  • After ascension, a new Sect Master will be appointed who can continue to provide protection after their ascension.

[h3]III. Sect Policy[/h3]

  • Players can create unique policies for their sect, affecting disciples’ productivity, combat efficiency, and disciples' mood.
  • Regularly issue policies tailored to the sect’s developmental stage, like production-boosting policies for the early phase and combat/training encouragement policies for later stages.

[h3]IV. Landscape System[/h3]
  • The current landscaping lacks variety and benefits, which does not meet the ever-expanding management needs of players. We will enable interactions between landscapes, where placing certain buildings together may produce special effects, beyond just being visually appealing.

[h3]V. Free DLC - Heirs System (Post-Launch Update)[/h3]
  • After dual cultivation between sect master and disciples or among disciples, there's a chance to produce offspring;
  • Players must raise these offspring until they reach adulthood, after which they join the sect;
  • Players need to cultivate disciples' Elemental Roots, which ultimately could result in offspring growing up with different abilities;
  • Offspring may encounter unique adventures, bringing new experiences to themselves and the sect;
  • Offspring could develop a new Red Taoist Body, becoming extremely powerful fighters.


[h2]· New Content[/h2]
[h3]I. New Homestead: Kun[/h3]
  • Added a new homestead where players can build a sect on the back of a Kun(An ancient Chinese mythical creature, a whale that can fly and burrow, very huge). Unlocked by Taoist Point after starting a new game.

[h3]II. Demonic Relic/Demon Lair[/h3]
  • Weakened the previous lengthy illusion gameplay, added faster and more thrilling illusions, referencing Bloody Land. This meets the player's demand to either grind or farm at will, reducing the pressure to play long illusions.
  • Both game modes also follow the treasure-hunting model, taking reference from Bloody Land, so stay tuned.

[h3]III. Two New Demonic Bosses[/h3]
  • Having just one Spider Queen seems too monotonous, so we will add some new world bosses for players to tease and enjoy.

[h3]IV. New Additions: Weapons, Taoist Body, Skills, Dual Cultivation[/h3]
  • Added several orange-grade weapons (Great Axe, Longsword, Talismans)
  • Added several orange-grade Taoist Bodies (Specialized in Talismans and Heavy Sword)
  • Added 12 individual skills
  • Added 5 orange-grade destiny artifact, which require essence souls to forge
  • Added 4 new dual cultivation techniques

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[h2]· Q&A on the Full Release[/h2]
[h3]1. Why release the Full version? Is the game complete?[/h3]

  • The game currently has 3 different illusion realms, sect wars, Sect Tournament, and Master Ascensions, making up a full set of content. We believe it meets the basic requirements of a complete game, hence the full release.

  • However, this does not mean the game is perfect. Like Warcraft III receiving balance patches 20 years after release, we see game optimization as endless. We'll keep optimizing and updating!

  • The full release doesn’t mean stopping; it's a declaration to our team and players, moving the game into a new phase!

[h3]2. What's the difference between the full version and EA?[/h3]

  • The full version offers a complete game experience, unlike EA’s experimental features. It's more systematic and structured, adding much more gameplay.

  • For players with hundreds of hours in EA, the new content might not seem extensive, but as mentioned, we're continuously updating, including free DLCs to enrich the game.

[h3]3. Do players who bought the EA version need to buy it again?[/h3]

  • After the full release, all players who bought the EA version can update to the full version for free, with no extra cost or purchase needed.

[h3]4. What are your plans for future updates?[/h3]

  • We'll keep optimizing for bugs, functionality, and regularly release free DLCs to reward all players. We'll continue to try new things we find interesting, like the Steam Workshop.

[h3]5. Can EA version saves be carried over?[/h3]

  • Yes. You can continue playing your existing saves. However, to experience new DLC content in the future, you’ll need to start a new save.

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[h3]We look forward to the official release meeting you and hope you can support our small game development team.[/h3]